Jump to content

Violet_Wyvern

Members
  • Posts

    83
  • Joined

  • Last visited

Posts posted by Violet_Wyvern

  1. 40 minutes ago, Violet_Wyvern said:

    So do I,  But when I installed this mod,  It shows the DLL file is not compatible with 1.12 (And the game stuck at 99% loading screen and cannot launch)
     

    Nevermind.... I just found my Firespitter plugin was outdated.... Fixed by myself...

  2. 6 hours ago, linuxgurugamer said:

    Most mods which are compatible with 1.8 and newer will work.

    I am slowly working my way through my mods, but even if I do 10 a day, it's still going to be a month before I finish.  and I Don't do 10 a day

    So do I,  But when I installed this mod,  It shows the DLL file is not compatible with 1.12 (And the game stuck at 99% loading screen and cannot launch)
     

  3. On 9/24/2019 at 1:45 AM, Hooligan Labs said:

    I can't believe how the mod airship fundamentally still works after all these years. Though maybe @JewelShisen has rewritten it entirely by this point. :D

    It's brilliant, the way that KSP has structured mods so they can share code. It's not exactly easy to test, but it can be very robust. I hope this spirit lives on in KSP2.

    Agreed   This mod with Heisenberg are all in my first choice,    Using these together with other like Large Boat Packs and Tweakscale,    Those "Japanese Anime-ish flying fortress" are now possible to make....

    4yjFaF3.png

    2sUapwX.png

    NSaXsyr.png

  4. On 9/24/2019 at 7:16 AM, Dark_Derp said:

    PATPM95.jpg

    @Dark_Derp@Lisias
    It's a shame that I suck at creating airships. this thing looks definitely like something that can be KSP'ed

    For the sandbox game that has such high DOF like KSP....  There's no words called "Impossible".....
    jH87aqz.png

    So...   Yeah!  The El Basstell class was finished,   It's huge, terrifying, and fully loaded,  Possibly the enemy's worst nightmare....

    NSaXsyr.png

    02qfm4o.png

  5. 14 hours ago, Lisias said:

    There's a old game name Crimson's Skies. I think you would want to play it a bit in order to get some ideas about your project - this, my friend, can be epic!!!! :) 

    Yeah, I played this game when I was 7th grade,  It's my first flying simulation game

    Besides, My first KSP aeroplane was based on the Warhawk from that game....
    5ExwM5F.png

  6. Any chance to get the downside opening hatches?  (Same as Hagoromo Maru from the anime The Magnificent Kotobuki)


    20.png

    It will be very challenge to (launching / landing) your planes since it's weird position,  But the advantage is you can (launching / landing) your planes diractly (from / to) your airship's hanger...

    Dx7CgMCUUAA9-Dy.jpg

  7. On 4/28/2018 at 9:56 PM, Acea said:

    jPLhhhM.png

    I like the flare bomb for illuminating in night,  It's quite useful in night battle...    But I has some suggestion :

    1. Instead
    of using bombs,  Can we launch flares by other ways?  (ex: small naval guns or small rockets)
    2. At now,  Flare bombs was only deployed one flare per bomb,  If it possible by using cluster bombs?   (It's will be fun by making fireworks show by using cluster flare bombs) 
    3. Furthermore...(And possable a little bit off-course),  If cluster flare bombs are available,  You can trying to make parts can be damaged when contact with these flares?  (A.k.a making phosphorus bombs)

×
×
  • Create New...