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About Avery616

  • Rank
    Spacecraft Engineer

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  • Location
    Currently on a YF-12 going at mach 3
  • Interests
    hobby's: sending green humanoids to space, A-10 warthog enthusiast, and mods lots of mods

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  1. Welp after reading these posts and seeing how controlled this kraken is, it looks like i can hold off on the kerbal sacrafice non-optional life force donations.
  2. My lego classic space flag(s). I got my main one from the kerbal flags reddit, and use colored background versions from a lego KSP flag mega pack to represent diffrent things. (station module roles for example)
  3. Chillwave-Synthwave stuff for me, no lyrics stuff. Beats the space music by a mile, no insult to the devs of course.
  4. Agreed, while the lore-less KSP we got is fun for theorizing having an actual game lore to follow would be quite intresting . And who knows, with KSP 2 we might just get lucky...
  5. I think there may be an issue with this mod and 1.8, module manager informs me it is out of date, and all items from the mod are just plain, untextured gray.
  6. I recently purchased the "MHE" and got the installer, however the file that it tried to install the expansion in did not contain my KSP installation. So i messed around with the install location and managed to get it so it would install into the directory. (the area where gamedata, plugin data, parts, ect are kept) However the content from the expansion did not appear in game so the location is incorrect. So now i basically need to find out where the files should go correctly, Does squad expansion go in the directory? or the gamedata folder? What about the making history expansion file inside
  7. Okay, so i am gonna make a space station. Now i have done this 3 times before, however each time whenever the station reached a certain size it would start to.....wobble. Now i am pretty certain this has to do with the links between segments. so i am wondering if there is any building strategy that could fix this problem. If anyone could help me with this, that would great.
  8. I think i figured out a way to keep thomberry mobile on planets where his RCS system doesn't work. One of the monk brain droids from jabbas palace
  9. Look what i found in my KSP yesterday. (Jeb and Bob both look very excited with their finds) 2 Floating boulders right next to my landing site! This comes just days after i got done binge-reading the entire TSOES series, coincidence? I think not!
  10. The accelerator is supposed to be a can of soda. (or beer) And the reason they are staring is because they dont move like they do in iva when sitting in external seats. Also the round thing in the middle is supposed to be a turkey. P.S: Another meantime answer you could have put is that the kerbals can talk, WITH THEIR MINDS!
  11. As a matter of fact in my kerbal universe the whole mystery goo thing started when Jeb observed what happened to the Jelly of a PB&J sandwich he had smuggled ("It was an official edible science experiment i swear"~Jeb) into space. It drifted around the cabin before smattering itself on Bobs visor during re-entry. This resulted in Bob screaming for his life as he believed his brains had exploded due to all of the re-entry g's. After this incident Wernher realized that understanding how jelly reacts to space could be quite helpful, and thus he made the small science part we all know and lov
  12. "Hey bill pass the gravy" So its thanksgiving! And i was thinking that we could all give thanks for something we enjoy in KSP, just reply with whatever feature (or mod) your thankful for. For me i am thankful for squad banishing (most of) the kraken glitches. Cant wait to see your answers. Oh and from me and all of my kerbals: Happy thanksgiving! ~Avery616
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