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[1.2.2 & 1.3 & 1.4 & 1.5] Kerbin-Side continued 1.4.5 [05.11.2018]
SaelbenNoa replied to Ger_space's topic in Add-on Releases
manually installed only the complete, problem persists -
[1.2.2 & 1.3 & 1.4 & 1.5] Kerbin-Side continued 1.4.5 [05.11.2018]
SaelbenNoa replied to Ger_space's topic in Add-on Releases
Okay, I reinstalled using CKAN and the problem is still there, I will now try manual install. -
[1.2.2 & 1.3 & 1.4 & 1.5] Kerbin-Side continued 1.4.5 [05.11.2018]
SaelbenNoa replied to Ger_space's topic in Add-on Releases
I installed with CKAN, and it makes kerbinside core a dependency to the complete. https://imgur.com/a/QYDrTvc -
[1.2.2 & 1.3 & 1.4 & 1.5] Kerbin-Side continued 1.4.5 [05.11.2018]
SaelbenNoa replied to Ger_space's topic in Add-on Releases
Don't have it, this is my modlist. It also appears in the menu screen, covering up one of the two kerbals. -
[1.2.2 & 1.3 & 1.4 & 1.5] Kerbin-Side continued 1.4.5 [05.11.2018]
SaelbenNoa replied to Ger_space's topic in Add-on Releases
Same problem, just started it half an hour ago, was updating kerbalism so i also updated kerbinside. @Shalfar https://imgur.com/a/FhzWAZi -
Thanks for the answer, what about RPM (RasterPropMonitor?)
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[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
SaelbenNoa replied to IgorZ's topic in Add-on Releases
It is being picked up from the floor after being grabbed. -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
SaelbenNoa replied to IgorZ's topic in Add-on Releases
But how would I put e.g. a parachute on a kerbal's back? -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
SaelbenNoa replied to IgorZ's topic in Add-on Releases
Well, regarding the walking with too big/heavy parts, how do I place the parts on a kerbals back,as in any parts, basically, a parachute and similar, I remember (though that might've been even back in 0.25ish, having Kerbals with parachutes on back and similar, but I can't figure out how to achieve that now -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
SaelbenNoa replied to IgorZ's topic in Add-on Releases
Hello, After an hour spent googling and trying, it seems I cannot put items on my back I'm starting to wonder, is that still a feature of KIS/KAS? Thank you -
Hello again I haven't found anything though I will dig a bit deeper, but is there any way to make a rotor mirrored, basically spin in the other direction while still generating same direction lift? Trying to stack hippos into a dual rotor on a thingy I made Also, I can confirm that MechJeb2 mostly works with this regarding keeping it stable, especially the KillRot and HVel + modes, though the HVel+ tends to stabilize in flying in small circles if left hovering in place for a while Also, for some reason the RPM won't show up in the cockpits from AP+ though it shows up in all other compatible cockpits
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The Plan
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Saelben's Space Program The Backstory Craft List Mission Log's Mod List As the mission progresses, data and activity will be added. Any suggestions are accepted. Thank you for joining me on this humble voyage. -SaelbenNoa
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Hey, from what I've read here, you do have an alternative for TCA linked and so on, but since I'm using TCA already on everything, and encountering other problems, could you please help me with the following issues: KER doesn't display any data on the helicopter rotors, while on e.g. KAX it shows the data normally. TCA flips the craft over, while with a similar rotor in the same position from KAX it doesnt create problems. e.g. I make a helicopter thats stable on its own, but with TCA it flips over. I really like the rotorwings and the way you've done everything, so do you have any recomendations, or should I simply get your stabilization mod? Thanks in advance for the answer
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