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Xaryen

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Everything posted by Xaryen

  1. Seems the issue in general is with silly large deployable parts. The Oversized Signals Intelligence Satellite from DMagic science pack caused me some trouble by blocking all solar panels for miles. Also freaks out and summons kraken if it touches the atmosphere, even just opening it on the launchpad.
  2. Seems like the 2.5m logistics modules are, in terms of part mass per available volume, strictly worse than corresponding Kontainers from USI, specifically the "Kontainer Tank - Flat" that has very similar function. I'm not sure what's your stance on balancing against other mods, but since USI seems fairly common I thought it was worth a mention.
  3. I see, thanks for the answer. So I guess that it's no longer a thing with the orange/sunset colored clouds around the terminator(like the picture in the OP and default scatterer+EVE)? I remembered that from the last time I played ksp, which was admittedly more than a few months ago. PS: This is what I meant by the blue tint, I suppose that is also by design then.
  4. Tried running SVE 1.2.5.0 /w scatterer 0.0320b on a new ksp 1.3.0 install and it causes Scatterer to always use Laythe config, regradless of the celestial body. This gives a planets a blue tint and breaks the terminator/sunset on Kerbin. Scatterer on its own works fine. Relevant screenshots: https://imgur.com/a/jFvyu output log: https://www.dropbox.com/s/rpqnrmdtwiatnme/output_log.txt?dl=0 Can't figure out what could be causing this, it seems it rewrites the Laythe config file in the Scatterer folder.
  5. I'm basing this off what was said earlier in the thread. I know they aren't really suppossed to be airbrakes but: a) they work like that in stock aero b) with KSPs mass ratios they kinda need to work like that, otherwise you either need to add actual airbrakes (mostly what I've been doing so far) or spend copious amounts of fuel just for the landing burn, as in ~1500m/s. In reality F9 goes transonic around the time the landing burn starts, in KSP it just keeps accelerating until very low in the atmospehere and hits the ground at mach 3
  6. Hello, got a question, how strong are the Grid Fins intended to be compared to Airbrakes drag-wise in FAR? Tried testing them by flying straight up to a 150km apoapsis then falling down (w/o any burns) and with Airbrakes the rocket reached a velocity of about 280 m/s shortly before crashing into the ground, while with Grid Fins (tried both medium and large ones) it was still going well over 1 km/s at 3000m and just disassembled itself from aeroforces and heat. Even when going that fast at low altitude the peak drag was about 30% lower then it was with Airbrakes (and with them it peaked at a much higher altitude).
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