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Everything posted by ItCameFromDuna
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That was fast! Are there any mods that work with Nerar Future that I could use the values from? Also how does "radiation = 0.0000041666" mean 0.012 rad/h Thanks!
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Ah. Thanks. What are some good, realistic values for these, and is the radiation directional?
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Question: Does Kerbalism simulate the radiation from Near Future nuclear reactors? If the awnser is no, is there another mod that does?
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Does anyone know what the consequences of a Kerbal's mental breakdown are? I can't seem to find it in the wiki.
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Question about recovery rates
ItCameFromDuna posted a topic in KSP1 Gameplay Questions and Tutorials
Let's say I have a space plane I launch from the launchpad. I fly it, then land it back at the runway. Do I still get the 100% recovery rate, or is recovery rate distance from launch site? Thanks! -
[Most 1.12.x] Near Future Technologies (August 26)
ItCameFromDuna replied to Nertea's topic in KSP1 Mod Releases
Oh! Cool! Silly me. -
[Most 1.12.x] Near Future Technologies (August 26)
ItCameFromDuna replied to Nertea's topic in KSP1 Mod Releases
I have a feature request for the coming update: Can the reactor structure on NFE be made so the default is "TopNode" (somehow that auto-corrected to Gilmore)? I find it annoying to have to place my reactor on top of my spacecraft, change the part type, and then place it where I want. If the answer is no, can someone tell me how do change this for myself?Thanks! -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
ItCameFromDuna replied to ferram4's topic in KSP1 Mod Releases
Ah, Thanks! The lower TWR is what I didn't know.- 14,073 replies
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- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
ItCameFromDuna replied to ferram4's topic in KSP1 Mod Releases
I don't know if this is the right place to post this, but I have a user issue with this mod: Fairings produce so much lift, that any time I attempt to use one, I cannot turn my rocket without it going wildly out of control. What is the best way to remedy this, besides attaching fins? Thanks.- 14,073 replies
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- ferram aerospace research
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Thanks!
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Just an idea: As KSP has a fairly accurate comms system, could you make yours optional/nonexistent for people who want to use the stock one? Thanks!
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
ItCameFromDuna replied to ferram4's topic in KSP1 Mod Releases
I have read this, and I keep hearing about the dev release, but I can't seem to find it. I have looked on GitHub, and I have no idea where it might be located. Can someone post a direct link to it? Thanks!- 14,073 replies
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- ferram aerospace research
- aerodynamics
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