Plane Crazy
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Posts posted by Plane Crazy
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Made this.
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Today I accepted a couple contracts to land on Minmus and rescue a kerbal in Minmus orbit.
Turns out, I had to send a fuel tanker to make it home.
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Sent a mission to explore Minmus.
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Launched a dual rescue mission to save Shannon and Haddrin Kerman from orbit of the Mun. Used a reusable booster stage.
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Went to the Mun today. I never really realized how great Nertea's cryogenic engines are. The simplest one got me from a suborbital trajectory on Kerbin to a suborbital trajectory on the Mun.
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Just got a fat wad of cash from a tourism contract.
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Just got back into KSP after a looooong break.
Made this spaceplane.
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1 minute ago, exbyde said:
tank has a low radar signature, so AIM-120s won't fire, and your guys didn't make it inside of 4km for the vulcans. Tank cannon can also start firing at 8km, and the D.A.K.K.A is a massive target.
Hmmm...
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10 hours ago, Earthlinger said:
It looks so cool.....but maybe add more weapons
I kept screaming at the screen for it to fire, but it just kept flying straight into the opposition. I'll make a few more tweaks and try again.
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4 minutes ago, exbyde said:
i can put him up against @Eidahlil's tank if you want something more even.
Sure!
It's not every day that you get to see a flying robot fight a flying tank in a spaceflight simulator.
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1 minute ago, exbyde said:
I was flying it by hand because the flight computer and weapons manager got shot off with the wings. Bit of a bear to fly with no wings
Yeah...
That guy was kinda a long shot anyway.
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I was so proud when D.A.K.K.A continued flying when its wings got shot off... ... but then it got blown to pieces.
Oh well.
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1 hour ago, exbyde said:
link's bad
Fixed.
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1 hour ago, exbyde said:
Maybe put some FAT-455 wings on this guy?
Done. Here is the D.A.K.K.A. Mk2.
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12 hours ago, exbyde said:
This thing had all the chance of a roll of toilet paper in a hurricane. But it was fun watching the Hive Princess getting taken out by the Abrams turret.
Dang... I sure hope D.A.K.K.A does a bit better.
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Oops. This thing's gonna get pummeled...
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I've got a whole bunch of tunes by The Heavy in my head right now.
I'm a sucker for a good horn section.
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3 minutes ago, SuicidalInsanity said:
Plane Crazy's DAKKA (SUPER)
I entered this in the normal bracket. It masses <20 tons and has 100 parts. Is there something that I missed?
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I've got a few pictures from the Atomic Rockets website.
Spoiler -
Hmmmm...
26 minutes ago, exbyde said:He should really just put a crotch-mounted radial howitzer on the thing and put it on the super category
I already stashed the extra ammo there. Lots and lots of ammo.
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Just now, dundun92 said:
Over 20t is super.
Sorry, typo. Meant to say ~19.
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Here is another abomination for you to test...
Introducing the Dangerously Aggressive Kerbal Killing Automaton (D.A.K.K.A). With 100 parts and a mass of ~19 tons, it barely qualifies. I was originally building it for my own amusement, but it's actually kinda maneuverable. Autopilot didn't want to let him take off vertically, so I strapped some gear on the bottom. May rock a bit on the suspension but it'll be fine.
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Are launch sleds allowed? And if so, are they factored in with part count and mass?
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The Blastoise has been updated. Built in the latest versions of KSP and BDArmory. <20 tons and the turrets should target aircraft now. Also removed action groups if that makes it easier.
What did you do in KSP1 today?
in KSP1 Discussion
Posted
Sent a scientific/rescue contract mission to Minmus, and realized that Shannon forgot the screwdriver.
Had to sent a resupply lander with a few tools.