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SupperRobin6394

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Everything posted by SupperRobin6394

  1. When I used to use this mod a while ago (KSP 1.3 ages), it quickly ate my RAM up to 14 GB until it crashed. Has the extreme RAM consumption been fixed?
  2. Please, do so. This mod is one of the reasons I'm still on 1.3.1
  3. Forgetting the crew and only realizing it when you’re already around Minmus
  4. All done, cheers! https://github.com/linuxgurugamer/DangIt/issues/12
  5. That's very nice of you I sadly stopped using the mod since it slowed my game down badly and caused the RAM to climb up to over 12 GB for KSP alone.
  6. It might be nice to disable the part failure (as option) above 100x or 1000x (or anything else) warp rate?
  7. Pretty much how the internet works most of the time.
  8. Rip mods, again. I'd love to launch from another pad though!
  9. I have been summoned! Apologies, you should have version is 0.2.22 and I have corrected this mistake on the website. Here's a download link btw: http://lunamultiplayer.com/redirect?p=download&v=0.2.22
  10. Update 0.3.28 Luna MultiPlayer 0.3.28 has been released! Build version 0.3.28.52 Changelog ### Seventh BETA version of LMP - Compatible with KSP 1.4.1 - Added a nicer mod control file (check the wiki for instructions on how to use it) - Simpler chat system - Other vessels should be really immortal now - Restored the colliders for other vessels - Optimizations for server (Warp file and GC mode) - Added a clear vessels command for server - Some UI fixes - Added a "precision ground positioning" setting that uses the orbital parameters, bear in mind it's unstable - Several fixes for master servers (they now include a generated website) - Now vessels outside of safety bubble are displayed Full changelog is available at our website: http://lunamultiplayer.com/changelog Download The latest version is available for download at our website http://lunamultiplayer.com/download
  11. Considering 1.4.1 is planned to be released under 24 hours, I doubt that any mods will be updated to 1.4. Just wait a week or so, then you'll have nearly every major mod updated.
  12. How does this send/receive data from/to KSP, can you enlighten me? I loved Telemachus which was a bit alike this, but it had big time performance issues for me (mainly RAM) so I was sorta forced to remove it.
  13. It would be nice to have an option to turn off part failures during warp (x100-x1000 or higher), a mission to whatever far planet will take a while due to the frequent failures.
  14. CKAN freezes for nearly a full minute for me every time I untick a mod from my installed mod list, is anyone else having the same issue? I just reinstalled all my mods and CKAN itself, same result...
  15. They added DRM? If yes, wouldn't this impact the already 'questionable' performance of KSP?
  16. There's no need to open up ports, a master server will 'push' through it. If you have any further questions, enter our Discord server: http://lunamultiplayer.com/discord and will help you as much as possible (use the #troubleshooting channel).
  17. Update 0.2.22 Luna MultiPlayer 0.2.22 has been released! Build version 0.2.22.787 Changelog Sixth BETA version of LMP - Several fixes for positioning system - Servers now can be password protected - Added Dutch and Spanish localization - Better flight state handling - Fixed spectating and although it's not 100% stable at least game won't crash - Now other vessels that are not the ones you have the lock are more "immortal" - Optimizations for server - Fixed vessel duplication when reverting to editor - Fixed perma-docking bug - Fixed fairing sync - Fixed the hitchhiker's reference Full changelog is available at our website: http://lunamultiplayer.com/changelog Download The latest version is available for download at our website http://lunamultiplayer.com/download
  18. Update 0.2.16 Luna MultiPlayer 0.2.16 has been released! Build version 0.2.16.729 Fourth BETA version of LMP Changelog - Fixed a myriad of small bugs - Simplified the positioning and now we only have 1 that has been quite tested - Vessels are parsed as XML - Vessels on the server are kept in memory for a faster performance - Implemented a better part sync system with customization features (check Wiki) - Added localization to Russian and German - Kerbals in EVA should work fine now and not become spaghetti monsters - Added an updater in case you want to play with latest unstable version Full changelog is available at our website: http://lunamultiplayer.com/changelog Download The latest version is available for download at our website http://lunamultiplayer.com/download
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