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SupperRobin6394

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Posts posted by SupperRobin6394

  1. 1 hour ago, Dagger said:

    The version that the website says is wrong. The latest 131 compatible version is 0.2.22. Still, I don't recommend you to use it as many bugs were fixed in the last iteration.

    @SupperRobin6394

    I have been summoned!

     

    Apologies, you should have version is 0.2.22 and I have corrected this mistake on the website.

     

    Here's a download link btw: http://lunamultiplayer.com/redirect?p=download&v=0.2.22

     

  2. Update 0.3.28
    Luna MultiPlayer 0.3.28 has been released!
    Build version 0.3.28.52

    Changelog
    ### Seventh BETA version of LMP

    - Compatible with KSP 1.4.1
    - Added a nicer mod control file (check the wiki for instructions on how to use it)
    - Simpler chat system
    - Other vessels should be really immortal now
    - Restored the colliders for other vessels
    - Optimizations for server (Warp file and GC mode)
    - Added a clear vessels command for server
    - Some UI fixes
    - Added a "precision ground positioning" setting that uses the orbital parameters, bear in mind it's unstable
    - Several fixes for master servers (they now include a generated website)
    - Now vessels outside of safety bubble are displayed

    Full changelog is available at our website:
    http://lunamultiplayer.com/changelog

    Download
    The latest version is available for download at our website
    http://lunamultiplayer.com/download

  3. On 4-3-2018 at 8:11 PM, T-BobAerospace said:

    I don't know much about how the mod works or how what TCP and UDP are. I just want so set up a server easily for my friends. I have the config all done, but I have no idea what to do for the rest. What should I set my port so it shows up on the master server? To I have to open master server when using my server? I have mod control disabled because it will only be my friends, and I understand how subspaces work. Other than that I am clueless. Any tips/help?

    There's no need to open up ports, a master server will 'push' through it.

     

    If you have any further questions, enter our Discord server: http://lunamultiplayer.com/discord and will help you as much as possible (use the #troubleshooting channel).

  4. Update 0.2.22
    Luna MultiPlayer 0.2.22 has been released!
    Build version 0.2.22.787

    Changelog
    Sixth BETA version of LMP

    - Several fixes for positioning system
    - Servers now can be password protected
    - Added Dutch and Spanish localization
    - Better flight state handling
    - Fixed spectating and although it's not 100% stable at least game won't crash
    - Now other vessels that are not the ones you have the lock are more "immortal"
    - Optimizations for server
    - Fixed vessel duplication when reverting to editor
    - Fixed perma-docking bug
    - Fixed fairing sync
    - Fixed the hitchhiker's reference :wink:


    Full changelog is available at our website:
    http://lunamultiplayer.com/changelog

    Download
    The latest version is available for download at our website
    http://lunamultiplayer.com/download

  5. Update 0.2.16
    Luna MultiPlayer 0.2.16 has been released!
    Build version 0.2.16.729
    Fourth BETA version of LMP

    Changelog
    - Fixed a myriad of small bugs
    - Simplified the positioning and now we only have 1 that has been quite tested
    - Vessels are parsed as XML
    - Vessels on the server are kept in memory for a faster performance
    - Implemented a better part sync system with customization features (check Wiki)
    - Added localization to Russian and German
    - Kerbals in EVA should work fine now and not become spaghetti monsters
    - Added an updater in case you want to play with latest unstable version

    Full changelog is available at our website:
    http://lunamultiplayer.com/changelog

    Download
    The latest version is available for download at our website
    http://lunamultiplayer.com/download

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