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[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
I remember you were working on EVA handrails and control block revamps a while ago, and even longer ago (like, months ago), a DOS Zvezda reskin, how did those turn out?- 17,101 replies
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[1.6.x] Tundra Exploration - v1.3.0.3 (February 10th) - SpaceX Falcon 9, Dragon V2 and Starship!
sslaptnhablhat replied to damonvv's topic in Add-on Releases
I uninstalled Tundra quite some time ago, it was always a little too stockalike for my taste, but now I see many parts have been revamped, I'll have to check it out again. -
[1.6.X] HabTech2 | Stockalike ISS Parts!
sslaptnhablhat replied to benjee10's topic in Add-on Releases
It's not just you, but there isn't much of a reason not to use modules without bulkheads so I don't think it's much of an issue. Hot dang, that looks good. Also, any chance of implementing Textures Unlimited support? I can't help but think the modules would look even better with it. -
Very strange invisible-ish square
sslaptnhablhat posted a question in Technical Support (PC, modded installs)
I've been experiencing a strange issue recently, an invisible square that clips over RP plumes and causes them to become invisible that is always present in flight view, eventually once I reach space the engine plumes disappear entirely. It's pretty distracting, I'm hoping that it's a known issue that I can easily solve without having to uninstall and reinstall every single mod. I suspect it has something to do with Scatterer and RP, and perhaps Sigma Dimensions. Plumes of Beale's lovely Tantares acting weird: Gamedata folder: EDIT: Resolved the issue by reinstalling Scatterer... probably should've done just that before making this thread. Darn, where's the "Delete post" button when you need it? -
[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
It's really huge compared to Tantares' Vostok capsule and I don't think there's way to decouple it. Plus, Making History's parts are generally worse than BDB's.- 17,101 replies
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[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
'Tis a joke, I just want that darn airlock and retrorocket, like, kinda badly!- 17,101 replies
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[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
v-v-voskhod?- 17,101 replies
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[1.6.X] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.5.2 "Бруно" 8/Feb/2019)
sslaptnhablhat replied to CobaltWolf's topic in Add-on Releases
Will the Centaur-D tank, D1 tank, TG tanks, interstage, fairing, avionics cores and dual-engine mount be revamped eventually, or are they fine for the moment? -
[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
Thanks very much for the info, I tried it set to 25% and just barely got a TKS into orbit, I'll keep tinkering with it.- 17,101 replies
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[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
Purely standard setup, but I'll take another look tomorrow.- 17,101 replies
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[1.6.X] Tantares - Stockalike Soyuz and MIR [16.0][15/02/2019][MIR/TKS]
sslaptnhablhat replied to Beale's topic in Add-on Releases
First time playing in 2.5x system with 1.5x atmosphere height, I'm finding it extremely difficult to reach orbit with the Proton rocket. It mainly seems to be lacking in ISP, but maybe I'm just bad at flying it... EDIT: Zenit, oddly, can put a DOS station in LKO with ease.- 17,101 replies
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[1.6.X] HabTech2 | Stockalike ISS Parts!
sslaptnhablhat replied to benjee10's topic in Add-on Releases
Are there active and passive variants of the CBM and APAS ports like in CxA, or are they androgynous? -
[1.4.5] Tantares now in Colors! (Featuring Almaz!)
sslaptnhablhat replied to Drakenex's topic in Add-on Releases
Mod, please don't die -
How do I simply remove a body's ocean?
sslaptnhablhat replied to sslaptnhablhat's topic in Add-on Discussions
Many thanks. So I'm assuming I paste that into Notepad++ and save it as a .cfg, and if so, what directory do I save it in? -
[1.6.X] HabTech2 | Stockalike ISS Parts!
sslaptnhablhat replied to benjee10's topic in Add-on Releases
Cheezus, you are making insane progress.