Spaced Out

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  1. By maximum delta-v, I meant for an all-purpose vehicle, but thanks for the tip.
  2. How many and what size for each? I know that one large 1st stage and a small but efficient second stage is great but is there any better configuration for maximum delta-v?
  3. A Couple Questions

    I am going for an all purpose launcher though for heavy lifting. Any tips for max delta-v that have to do with the topic of my questions?
  4. A Couple Questions

    A couple questions. 1. How much of the total delta-v of my launch vehicle should the 1st and second stages have respectively? (e.g. 1st stage 1/2, 2nd stage 1/2) 2. What is the optimal mass comparison between the two for maximum delta-v? (e.g. 2nd stage is 1/4 the mass of 1st stage) 3. Should I design the 1st stage first or the 2nd stage and build the 1st stage around that?
  5. Make a wish... and have it horribly corrupted!

    Granted, but before you can take a bite you get shot by the pizza police because your pizza was illegally obtained. I wish that I was on the ISS
  6. Mechjeb Install Not Working

    Okay guys thanks! Got it working.
  7. If you sat in an office chair and fired an AK-47 that was placed so the thrust from recoil would be directed through the Center of Mass, how far would you move per shot?
  8. Mechjeb or Something Else?

    Okay so I would like to get the most efficient ascent possible, what mod could calculate the most efficient trajectory and fly that?
  9. Okay so I can't install Mechjeb, I have Windows 10 if that helps. Also I didn't get KSP on Steam if that helps too. I tried placing it in the GameData folder and Squad folder but neither worked. Any ideas? My version is 1.3
  10. Could this possibly be used on one of SpaceX's Mars capsules?
  11. Questions

    Thanks for answering, but I have another question. Don't you just need an initial pitchover, not manual control?
  12. Questions

    Can you explain this a bit more? I don't really get what you mean. Also can you explain this a bit more too?
  13. For Questions That Don't Merit Their Own Thread

    Okay so which is more efficient one continuous burn to orbit or a circularisation burn? Also answer this too. How do you calculate the efficiency of a trajectory?
  14. Questions

    Well I supposed it did belong in this forum because this involves real life too, but mods feel free to move it.
  15. Questions

    So why is it that rockets in real life burn for so much longer than in KSP? Is it because they need to get so much horizontal velocity before their apoapsis reaches the target height that they have to be at a really small angle so they can get as much as possible before their apoapsis gets there?