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Joker58th

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About Joker58th

  • Rank
    Rocketry Enthusiast

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  • Location
    Somewhere in the Mutara sector
  • Interests
    These days outside of KSP, there is not much time for "other" interests. Historically, flying, flight sims, shooting, RC airplanes/helicopters/drones.

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  1. @linuxgurugamer I can confirm @Daniel Prates mention of no decay while the vessel is loaded and time warping. Log
  2. @Sir MortimerI looked around a bit and didn't find anything on this but any chance we can get support for Universal Storage 2's integrated solar panels? When the craft is loaded it shows under "other" for power but does not produce power in the background. The panels are pretty slick looking.
  3. First time I've done something like this. I setup a KIS mobile seismic experiment since in Kerbalism it takes 14 days. Also shown is my version of the reusable Artemis lander that will be returning to the Munar Gateway to refuel, transfer science and prepare for the next mission.
  4. My bad, I've never really thought about the difference between the KIS/KAS since I always have them installed together. Just thought attaching stuff was KAS related. I see the posts in the KIS thread so I'll watch over there. I did notice that if I dropped the part on the surface and then attach it, it worked. Now I just need to practice this in orbit with the crew tube part.
  5. It seems there is a problem with attaching SSPX parts. I tried several parts to make sure. Here is a video showing the issue. Log
  6. @linuxgurugamer, is KerbalChangelog supposed to be a hard dependency in CKAN?
  7. Wow! Models look great! Looking forward to checking this out. Nice to see an update for one of my staple mods.
  8. Another question, why is the engine nerf config not included in TETRIX? I see it in the SIMPLEX zip.
  9. Sure. I know you can use the girder. Just wondering why you went that direction rather than what I mentioned. Trying to understand is all. Respectfully
  10. Hi Jesuit, taking a look at the TETRIX tree for the first time. For the opening node, I'm trying to understand the MK16 parachute placement. Since the MK16 can't be used with Stayputnik would it make sense to swap it with the Mk-2R? Same for Communotron 16 and the 16-S as early flights tend to be more in atmosphere?
  11. @linuxgurugamerI posted a git issue where realplume adds its own sounds over top of the JetSoundsCont for the Juno and Wheesley engines. https://github.com/linuxgurugamer/JetSoundsUpdated/issues/2
  12. Put the engines on a test stand with 1.3.0.1 version and it all sounds good. KSP 1.9.1. No errors or warnings.
  13. I'll post my thanks on this new thread as well. From one real world pilot to another. Thank you LinuxGuruGamer for adopting this mod!
  14. I can't thank you enough LGG! I did a quick test in 1.9.1 with the latest realplume/config and it looks like everything is working well.
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