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Joker58th

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  • Location
    Somewhere in the Mutara sector
  • Interests
    These days outside of KSP, there is not much time for "other" interests. Historically, flying, flight sims, shooting, RC airplanes/helicopters/drones.

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  1. I might have found a problem with two mk3 expansion docking port parts. I used a basic 1.12.3 test install for testing with only Mk3 expansion and TU. I have reflections enabled, render quality on highest and I used the bundled version of TU. If I missed something, let me know.
  2. Sooo..has anyone worked on any waterfall configs?
  3. Today I launched the first section of my very first career space hotel.
  4. This fixed the Mk3 Docking Port texture for me as well. Thanks for being specific on the whitelist.
  5. Where is the thread for this kind of discussion? I for one continually wonder why my i5-9600K/RTX2080 starts to lag closer to 100-150 parts. Interesting about the 10 tanks 10 engines. I have never heard that before.
  6. I used to have the sound bug on 1.12.3. For me it seemed to be mostly during re-entry and switching back and forth from map view. I think it was this mod that fixed it but it's really hard to say. I don't want to touch anything now that the sound is working properly.
  7. I take it back...I'm having problems with JetSoundsUpdated and Stock Waterfall Effects... Looking forward to what you come up with.
  8. Now that I have the new technology researched in my career, worked on a Mk3 based space plane. Loving the Mk3 expansion and Waterfall mods. Honorable mention, Kerbal Foundries for the landing gear and decoupler shroud for the skirt. More pics below.
  9. I was wondering if someone could help me. It seems that this mod overrides JetSoundsContinued. Jet engines have their stock sounds. I verified on a clean install of KSP 1.12.3 with only these two mods installed. In the logs, for example, if I search for rapier I get the following: 229: Load(Audio): JetSoundsUpdated/Sounds/RAPIER_Fan_High 232: Load(Audio): JetSoundsUpdated/Sounds/RAPIER_Fan_Low 235: Load(Audio): JetSoundsUpdated/Sounds/RAPIER_Rocket_High 238: Load(Audio): JetSoundsUpdated/Sounds/RAPIER_Rocket_Low 241: Load(Audio): JetSoundsUpdated/Sounds/RAPIER_Shutdown 244: Load(Audio): JetSoundsUpdated/Sounds/RAPIER_Startup 1849: Load(Texture): Squad/Parts/@thumbs/RAPIER_icon 2929: Load(Texture): Squad/Parts/Engine/rapierEngine/rapierDiffuse 2932: Load(Texture): Squad/Parts/Engine/rapierEngine/rapieremit 6181: Load(Model): Squad/Parts/Engine/rapierEngine/rapier 8404: Config(@PART[RAPIER]) JetSoundsUpdated/Patches/RAPIER/@PART[RAPIER] 8407: Config(@PART[RAPIER]:NEEDS[!RealPlume]) JetSoundsUpdated/Patches/RAPIER/@PART[RAPIER]:NEEDS[!RealPlume] 8410: Config(@PART[RAPIER]:AFTER[zzRealPlume]) JetSoundsUpdated/Patches/RAPIER/@PART[RAPIER]:AFTER[zzRealPlume] 10564: Config(PART) Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER 12568: Config(@PART[RAPIER]:NEEDS[Waterfall]:FOR[StockWaterfallEffects]) StockWaterfallEffects/Engine Configurations/Rapier/@PART[RAPIER]:NEEDS[Waterfall]:FOR[StockWaterfallEffects] 12691: Config(EFFECTTEMPLATE) StockWaterfallEffects/Templates/Stock/Engine Bell Cores/stock-methalox-core-rapier/EFFECTTEMPLATE 12700: Config(EFFECTTEMPLATE) StockWaterfallEffects/Templates/Stock/Engine Bell Cores/stock-rapier-core/EFFECTTEMPLATE 12787: Config(EFFECTTEMPLATE) StockWaterfallEffects/Templates/Stock/Plumes/stock-methalox-lower-2-rapier/EFFECTTEMPLATE 13462: Added : StockWaterfallEffects/Engine Configurations/Rapier.cfg 13497: Added : StockWaterfallEffects/Templates/Stock/Engine Bell Cores/stock-methalox-core-rapier.cfg 13500: Added : StockWaterfallEffects/Templates/Stock/Engine Bell Cores/stock-rapier-core.cfg 13529: Added : StockWaterfallEffects/Templates/Stock/Plumes/stock-methalox-lower-2-rapier.cfg 13631: [LOG 13:21:41.784] Deleting root node in file JetSoundsUpdated/Patches/RAPIER node: @PART[RAPIER]:AFTER[zzRealPlume] as it can't satisfy its AFTER 13646: [LOG 13:21:42.085] Applying update JetSoundsUpdated/Patches/RAPIER/@PART[RAPIER] to Squad/Parts/Engine/rapierEngine/rapierEngine.cfg/PART[RAPIER] 13647: [LOG 13:21:42.089] Applying update JetSoundsUpdated/Patches/RAPIER/@PART[RAPIER]:NEEDS[!RealPlume] to Squad/Parts/Engine/rapierEngine/rapierEngine.cfg/PART[RAPIER] 13696: [LOG 13:21:42.129] Applying update StockWaterfallEffects/Engine Configurations/Rapier/@PART[RAPIER]:NEEDS[Waterfall]:FOR[StockWaterfallEffects] to Squad/Parts/Engine/rapierEngine/rapierEngine.cfg/PART[RAPIER] 15652: PartLoader: Compiling Part 'Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER' 15655: PartLoader: Part 'Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER' has no database record. Creating. 15661: DragCubeSystem: Creating drag cubes for part 'RAPIER' From this info, does it make sense why?
  10. Thanks for adopting this mod! In my 1.12.3 career I am in need of the 2.5m cargo bay for my spaceplane and came across this one. Some basic testing shows it appears to work fine in 1.12.3 but the visual appearance or rendering is not right. I assume that would be the updates to Unity 2019 you mention above. Very much looking forward to this.
  11. JetSoundsUpdated does a pretty good job with the jet engines so I'm not sure you need to do anything? Just a thought...
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