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Thank you very much Mr. linuxgurugamer. Much respect for your work.
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That Bug is happening to me too (KSP 1.2.2). I've read in the changelog that this bug should be gone with the new version of TweakScale for KSP 1.3, but i want to stick a little bit with my modded KSP 1.2.2 Version. It happens when you shrink a Part and the MFT-Module is in that part present. If you shrink too much, the mass becomes negative and this breaks Physics. My Workaround: Don't shrink that much, so that the mass of this part becomes negative; check your MJ / KER for these changes in mass. I know this is suboptimal (and a little bit of a cheat, but i'm playing with RSS ...) but its ok for me till i update to 1.3 and this will begone hopefully. PS: see also http://forum.kerbalspaceprogram.com/index.php?/topic/99956-wip-tweakscale-development-thread/&page=18#comment-2997401
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It's these little things in life that crosses your ways. Yesterday i thought "man, it's really time to check out if ksp is running on more than one screen". I've checked the internetz and what can i see ? Your clever idea. Thanks again, i really enjoy ksp now all the more. PS: i would mention (about the appropiate cables you need for your multi-monitor-setup) that you probably need at an active adapter, not a passive one...
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D. Düsentrieb changed their profile photo
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You've made my day! I've just tried it and it works beautiful. Thank you very much.