Bytedruid

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About Bytedruid

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  1. I have been playing through a career game started in KSP 1.2.x After the 1.3 update, Kerbal names no longer appear in the text. Instead odd symbols are present which I guess are in the source file and are supposed to be replaced at run-time. All the Kerbals are now named: "<<1^n>>" That's not a weird code, that's the name as it appears on screen. In addition there multiple choice substitutions that appear such as: "Ferry <<n:1[/%d]>> <<n:1[a VIP]/tourists]>> safely to <<n:3[destination/destinations/destinations]>><<n:4[./and back./ and back.]>>" for contract text. Looking in KSP.log I see the related error message (long paths have been shortened to $KSP_ROOT): [ERR 01:28:04.883] Couldn't open $KSP_ROOT/KSP_Data/Plugins/x86/liblingoona.grammar.kerbal.so, error: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found (required by $KSP_ROOT/KSP_Data/Plugins/x86/liblingoona.grammar.kerbal.so) I gotta say, it's pretty impressive that the game is still playable even when a shared object flat out fails to load. Nice work Squad! Two questions: * Does anyone know which version of libstdc++ implements the ABI listed above? * Is there any reason that the 32-bit version of the game should be launching instead of the 64-bit version when both are present? I have screen shots if needed, thanks for the help.