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About Nyarlathotep-

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  1. Could also use a mod called Throttle Controlled Avionics to help fly multi-rotor helicopters.
  2. You mean tail cargo ramps for mk1 and mk2? If so, then the mk2 could basically just be a mk1 cargo ramp but with a mk2 structural shroud.
  3. Well, my computer shouldnt be able to run KSP 1.8.1, or the other 2 games I pointed out then, but it can and does
  4. Then the 240M must be DX11 compatible since my computer can run KSP 1.8.1 and a few other games that supposedly require DX11 like Empyrion or Astroneer, weird.
  5. I assume the Nvidia geforce GT240M doesnt support DX11, so thats probably it. I am using Windows 7
  6. Everything I have tested in B9 so far still works in 1.8.1 for me, its likely something is conflicting for those who are having problems
  7. Im pretty sure that only some of the engines have a fix at the moment
  8. Some textures not working right is a known issue if I remember right.
  9. When mods like this exist, Breaking Ground's props are in fact terrible
  10. Breaking ground's "engines" are terrible, about the only thing they have going for them is that they can be customized, other than that they are worse than prop engines from any mod I have used in every objective way.