Casper_83

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About Casper_83

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    Bottle Rocketeer

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  1. I have actually uninstalled the game, I was a bit disappointed att breaking ground. They should have named it breaking air, because everything seems to be focused on propellers.
  2. Just getting stuck everywhere in the universe
  3. Did you try KJR? Did that help you?
  4. I know its a long shot, but: Spintires mudrunner ground physics in KSP 2 <3
  5. Thanks for your answer, much appreciated. 1. Kerbal actuators? do you mean the hydraulic cylinders, or have i missed something? (Edit: I saw now that it is a mod, did not know about that) I was hoping more like the gantry rail from IR. The middle part can move back and forth. also you can put another one on there and now you can move them crazy far. But IR is very buggy, and a lot of problems with struts. I believe it would work much better if a newer version was made. 2.Yes! lets hope they can
  6. Could i use this to prevent this: I like the game as it is in stock, except for som parts. like the one above. If i install this, can i choose only to use this on specific parts and have the other ones stock? I like the challenge with the weak joints otherwise.
  7. Wow! Amazing work Could one wish for a gantry, for making lifts and cranes? Also one stronger rotary part than the stock ones with stronger connection joints so we need less struts. for making rotating build cranes or rotate the body of building rover.
  8. Thanks for a awesome DLC! Next we need gantrys so we can build cranes. one part moving and two ends. with optional parts in between. The moving part can move over from the end parts over to the middle parts but stays glued to the other two directions. I - - - - I Now we can make lifts up to our rockets and make the as high as we need them to be. Maybe also we can build a skycrane XD
  9. 1. Is there anyway to prevent this? I am not hesitant to modify my own CFG files. 2. Besides is there anyway to strengthen the joints between the parts so i do not need struts, i know how to strengthen the breakpoints, but i have no idea how to strengthen the parts so they do not bend in the joints (besides struts and autostruts).
  10. Finally 1/3 of 3 fixed I have not tried it yet, but maybe 1. is fixed also Not really, they made their own, Still amazing, but missing a gantry type for making cranes in my opinion.
  11. This is still a problem, I hoped they would fix this. 1. Fix freeze problem 2. Steam modsupport 3. include KAS, KIS and IR in the game!
  12. YES! It works Great work @zitronen Is it possible to get it working with CKAN also?
  13. First image is in build mode, they look alright. as soon as you load it in (stage mode?) they all flip/snap 90 degrees. None of the other mods that i have with wheels have this problem. But no other wheels comes close to how good these are. Also, is it possible to make this mod to work with ckan?
  14. @zitronen Yes, same for me. I hope we could resolve this, because this is one of my favorite mods
  15. Thank you, I have connected the CC-R2 to a adjustable rail, then the magnet HE-03 or grappling hook HG-02 to the CC-R2. Both HE-03 and HG-02 falls of the CC-R2. I think the weakest link should be the magnet or grappling hook, not he connection between them and whatever thy are connected to. Edit: I tried connecting to the winch, same thing happens. magnet falls off the winch. Unplugs,