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Everything posted by Serenity
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Issue with Stock craft.
Serenity replied to kerbalk's topic in KSP1 Technical Support (PC, modded installs)
I don't know if it will help but if you are on Steam you can delete all of them and just verify files, or else, dunno i have these pictures of all the stock, maybe it will help you, https://imgur.com/a/OuMs18X -
Issue with Stock craft.
Serenity replied to kerbalk's topic in KSP1 Technical Support (PC, modded installs)
Are you on Steam? Maybe you have Cloud Saving Enabled? I doubt it but sometimes it causes problems, try disabling it. -
KSP Loading...: Kerbal engineers are stepping up their game!
Serenity replied to UomoCapra's topic in KSP1 The Daily Kerbal
I think the contract needs a part that is too heavy to put in any storage or an engineer to handle it so its impossible to complete.- 312 replies
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I feel like we missing a recent ''stable'' version of the game that we can roll back when new bugs appear. At this point with so much new stuff added, which is amazing, you would need to miss a lot of cool things if you want to roll back far enough to a mostly ''perfect version''. Not complaining, i love all this attention my favorite game gets, its just how it feels to me. Maybe in the near future we will get a patch just focused on squishing all these bugs that are not game breaking but they are....kinda...
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There is one more post i found on this visual RCS, do you think its a new stock bug or Mechjeb related? https://forum.kerbalspaceprogram.com/index.php?/topic/199235-docking-vessels-causing-save-bugglitch/
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Kindly remove that picture please, its a bit too much for this place i think.
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KSP Loading...: Kerbal engineers are stepping up their game!
Serenity replied to UomoCapra's topic in KSP1 The Daily Kerbal
Must be because of all the issues with extra mass and magic accelerations, the kraken is putting a Christmas reminder.- 312 replies
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Warping moves objects
Serenity replied to maxander42's topic in KSP1 Technical Support (PC, modded installs)
That is so super weird, 1.11 is proving to be a tough one for sure. Maybe this will help? https://bugs.kerbalspaceprogram.com/issues/26908 But this is for Kerbals but i read other posts that have weird acceleration issues. Can i ask why use physical warp and not the ''normal'' one? Is there something active going on at that moment? You don't seem to have many mods maybe put them in a list, i am so curious on what's going on there. -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Serenity replied to TriggerAu's topic in KSP1 Mod Releases
I am so glad...this mod is so valuable...its half the game for me...this and Mechjeb, sometimes i stop and wonder if these mods are not working i would probably play the old version of the game or just not play at all. Missing new features is always a bit of a bummer.. -
I like to make a huge ground bases and organize them in crew modules/different bases depending what i want. Its not the best but it might help you in some way. You can EvA them and then recover them from the tracking station if they are on Kerbin, so you don't have to click one by one.
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The ingame Debug/Cheat menu has a landing cheat(Alt+F12 to open). No need to use hyperedit anymore(it is/was a great mod though). First quicksave though because it can be tricky to use. You can find your coordinates/altitude from Flight Info i think in the debug menu. It might involve some trial and error, maybe the simpliest thing to do is to cheat orbit the whole mission/skycrane to the orbit and do the landing again. Sadly i could not find any tutorial how to properly use the landing cheat and been a while for me, haven't played the game in ages.
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I haven't played this patch yet but this seem like a bad side effect of the more aggressive fix this patch had to reduce/stop sliding, Is it very immersive breaking?
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KSP Loading...: Kerbal engineers are stepping up their game!
Serenity replied to UomoCapra's topic in KSP1 The Daily Kerbal
I am curious to ask, except the concerning, weird acceleration/mass/kerbal bugs, hows the overall experience so far, i been away for a while and looking to get back into it. Performance wise etc its all good?- 312 replies
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