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Think you answered your own question with that one my dude
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Frankly I do not trust the community with animation tools or a framework for making complex ones.
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[1.10.1+] Restock - Revamping KSP's art (September 1)
ArtemisAZ replied to Nertea's topic in Add-on Releases
Funny you should mention that cause I'm actually working on a a couple retextures of Tantares' and BDB's parts to better match a more cleaner (overly detailed) modern aesthetic that falls pretty closely in line with Nertea's restock so stay tuned for that my dude. -
Hiya dude, Been enjoying your mod to help pad out my parts list on my current career run as it really helps fit some niches I've been looking for. Only problem is I'm getting some lag using the parts more often then vanilla stock ones or ones added by other mods and load times when starting the game tends to hang up a bit more when loading your parts. I think this might be caused by them using .png rather then the more commonly used dds which has become the new standard since it's easier to load them by memory. There's some tools to convert them floating around the forums. Other then that
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ArtemisAZ changed their profile photo
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[1.11.X] Tantares - Stockalike Soyuz and MIR [14][17.12.2020]
ArtemisAZ replied to Beale's topic in Add-on Releases
You could actually assemble one pretty quickly with the parts we already got right now my dude, gotta think with the lego framework here since so many existing parts can easily be reused in different designs. Here let me get a quick example EDIT: Scratch that, won't let me post images... rip- 19,916 replies
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The Name Change Thread (WARNING! ONE TIME ONLY!)
ArtemisAZ replied to Souper's topic in Kerbal Network
Would you be cool changing my name to ArtemisAZ? Bit of a dumb reference to something I'm working on that I just kinda like now that I'm looking at it Don't know what sort of broccoli you got access to but every broccoli I've ever had smells and tastes like vinegar and cigarette butts. Granted I live right right next to a steel mill and a disposal site for chemical waste so maybe that's the cause of it... -
[1.11.X] Tantares - Stockalike Soyuz and MIR [14][17.12.2020]
ArtemisAZ replied to Beale's topic in Add-on Releases
I really hate the fact I unironically did this for my Minmus lander way back when and now I gotta go find the save where I built it cause oooh boy it's a... it's quite the thing.- 19,916 replies
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Kerbal Space Program 2 to be released in 2022 [Discussion Thread]
ArtemisAZ replied to Arco123's topic in KSP 2 Discussion
THIS ^ HOW IS IT THAT HARD FOR PEOPLE TO UNDERSTAND?- 360 replies
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Kerbal Space Program 2 to be released in 2022 [Discussion Thread]
ArtemisAZ replied to Arco123's topic in KSP 2 Discussion
[Removed for reasons]- 360 replies
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Kerbal Space Program 2 to be released in 2022 [Discussion Thread]
ArtemisAZ replied to Arco123's topic in KSP 2 Discussion
[Removed for reasons]- 360 replies
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it's about soybeanuz, what more context is needed? Also if you mean circular parts for Soyuz check out Tantares, tons of get old school retro Soviet era stockalike parts that constantly gets revamped and remade every 5 minutes that you just cannot keep up with it. You can also make a pretty good Soyuz with just stock parts as well (provided you having making history installed) here's a linky link to link you to the mod
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is much cute. Anyways aside from whatever the absolute whack my remnant fish brain conjured up I wonder what sort of new Easter eggs we'll be getting in KSP2 on the new planets and if some of the old ones would be returning like Vallhenge, the Magic Boulder, and the Kraken on bop. KSP1 wasn't limited in what it brought to the table in terms of interesting sights to see and I really hope we can get some new stuff going forward. Heck even some unique ground scatter on Non-Kerbin planets that could support life would be pretty cool (plants, trees, maybe some sort of giant mushroom per
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Same.