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About wenth

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    Bottle Rocketeer
  1. is there a way to auto install older versions of mods?
  2. I am trying to create some battletech style drop ships (see below) but I'm at a lack for curved parts. Does any one know of a parts pack (1.3) with curved structural parts other then clear domes?
  3. dug around a bit more in my files (as iv downloaded every thing from the links your referring to) and i found the parts....but they dont show up in game.....odd...moved things around and bingo....not really sure why or how they all got so burred in there own files...
  4. question. i have no mods that modify prices (to my knowledge and iv checked as much as i can) why does the mk3 inline command bridge cost 92,500 but the mk3 cockpit is only 10,000?
  5. I recently had to reinstall all mods and seem to have lost most the parts for IR iv got the basic hinges, pistons and what not but cant seem to find the downloads for foldatrons or any of the other sexy sleek parts. does any one know where the rest of the parts are?
  6. hay i built some thing like this with the current parts to launch cans of ore and gold into orbit for pick up.
  7. ripped every thing out and it works....some times.....most the time i click the arm button and....nothing happens....no more options show up or any thing OK i think...THINK! i found the problem. it simply dosnt tell me if i dont have enough maximum energy to fire the coils so it looks like nothing happens.
  8. is any one else having issues with the accelerators simply not firing. I can click ARM but then nothing changes. i dont get the secondary options to fire.
  9. [1.3] - Modular Kolonization System (MKS)

    Im....not really sure any more....iv had so many other projects i had to take care of starting with a Komet coming almost directly at KSP I....may have forgotten.
  10. [1.3] - Modular Kolonization System (MKS)

    Holy....never mind...I think.....i finally got it.....after a month of messing around with it...
  11. [1.3] - Modular Kolonization System (MKS)

    asking if iv missed any thing glaring. not for trouble shooting advice. nothing strikes me as not working just me being a dope and not figuring things out even with a billion guides at hand.
  12. [1.3] - Modular Kolonization System (MKS)

    @RoverDude cant seem to get the tundra assembly plant to work iv got a pdu on it (tundra power distribution unit) as well as a logistics unit iv turned on the pdu but it keeps telling me there is not PDU in range. any suggestions?
  13. @dboi88 OOOOOO so they are meant to be placed "in line" on a node and then have the container place on them....interesting i was using them radially and very confused by them. i see that i can drop the cargo pod in flight. can i redock them? or is it let go any then that port is done?
  14. @dboi88 ....what is this csi cargo bay module....it seems to be a docking port of some kind....but it has really cool looking clamping strut like things. is it a giant docking port or am i using it wrong?
  15. [1.3] - Modular Kolonization System (MKS)

    @RoverDude clarify for me please. when using a drill and it says say "mettalic ore=>water" that means its going to try to pull up mettalic ore AND water (but try to do so with a prefrence for mettalic ore) correct? so i can mine 2 materials with one drill head?