SpaceN00b

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About SpaceN00b

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  1. yeah it is but I can't afford a new one so I'll live with it. Also i just loaded it again and dropped another 30 seconds off
  2. I'm using a i3-3240 CPU, 512 Gb hard drive and 8gbs of ram. I have RO and most of the suggested mods excluding Nerteas mods and TAC life support. I also RP-1 and Kerbalism running with their recommended mods. And yes i have a decently stable/smooth running build once it gets running. Edit: According to CKAN there are 83 mods installed
  3. Without: Loading Systems: Elapsed time is 1473.507s With (first load): Loading Systems: Elapsed time is 857.4781s Second loading with it: Loading Systems: Elapsed time is 767.0156s I'm very impressed nearly a 50% decrease in the loading time for a very heavily modded install
  4. Dude do you atleast get paid extra for more than 40 hours a week?
  5. Skip me my install is bugged. trying to figure out what is going on with it.
  6. Hey, I'm getting an error that says that KCT is having an issue getting data. Here is the log. https://drive.google.com/open?id=1B6RhPG70irwL2IuQq7auoxh5L7V8mp5J
  7. Can I use 1.4.2 or above? I don't have a copy of 1.4.1
  8. Nebraska's pretty empty also it is either go to the tractor museum or a corn maze.
  9. I am trying code a patch that will adjust crew r&r's recovery time when a kerbal experiences health issues due to kerbalism. I know that need c# to write the plugin but am lost as to where I should start. I should add that I am still learning C# so I am not super knowledgeable about it.
  10. @linuxgurugamer Would it be possible to write a mm patch that will affect the recovery rate formula?