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  1. Hi there, I'm writing a new ModuleManager.techtree file, and I'm trying to figure out how the icons in "icon = RDicon_filename" are loaded because that line doesn't always match the filenames of the .png files its referring to. So far I've only figured out how to set the node icon to any of the R&D_node_icon_ files in GameData/Squad/PartList/SimpleIcons/. Is there a way to link to any of the other .png files either in that folder or anywhere else?
  2. Hey folks, My first time loading up the game since the 1.3.1 update I noticed that all my parachutes have disappeared from the Utility tab in the parts menu in the VAB/SPH, both stock parachutes and the ones that come with Realchute. I have the 1.4.4 version of the mod installed. When I uninstall the Realchutes mod using Ckan the stock chutes reappear. I've compared the .cfg files for stock parachutes and realchutes parts but didn't spot any discrepancies that might be related to the problem. I apologize if there's already information about this issue online (I've searched but couldn't find it), and the discussion about this problem on the KSP subreddit that has since been archived ends at removing the mod, but that's not an option for me because my career game has vessels in orbit (including a space station around the Mun) that use Realchutes parts. Restarting my career with stock parachutes, or even having to rebuild my munar station is a last resort I'd rather avoid. Can anyone provide some help or info about this problem? TL;DR: all parachutes from utilities tab missing since 1.3.1 update, they reappear when Realchutes mod is removed.
  3. I have the same problem with TAC LS displaying "electricity depleted" messages despite the batteries being full after using timewarp. In my case at least, it only started happening after the latest KSP update (I also reinstalled the game). This is the list of my currently installed mods.
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