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mcwaffles2003

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Everything posted by mcwaffles2003

  1. Never went to Dres before, but I got there a couple days ago and set my orbit up to match the rings with a slight inclination... Beautiful:
  2. What more do you want? They're working on the game, he said they're working on the game. He said the project isn't going to be abandoned and the full game will be delivered. What point is there in giving out information if the person asking for it doesn't accept it?...
  3. i think he's referring to the strucure of the development and distribution corporate system responsible for the game moreso than the game itself
  4. Dude I get it, I really do. Im sorry if I come off as handwaving your genuine concerns. I'm dealing with the same bugs as you and can't wait for the fix. But it's another thing when people come off like KSP 2 is entirely bad and has no redeeming qualities. Even worse when it seems some people come off like theyre rooting for the game to fail so they can see the devs in shame as if watching people fail at something a whole community anticipates is enjoyable. Ive said this in other threads but Ive just had to realize playing the game like its a working game is just an exercise in frustration so Ive just been flying simple planes and cars enjoying what of the game does work so far. As frustrating as the experience can be right now , the game just came out, we all knew it was borked, but after waiting so long we, or at least I, couldn't wait any longer and are sad that the unripened fruit is sour instead of sweet. after we've envisioned a bottle of syrup. Just have patience, the devs don't want the game in this state either and rushing patches will only lead to more bugs and worse code in the long run. The game was born premature and it needs care right now not to get screamed at and thrown off a cliff like we're in a spartan village. If anything, this launch is about as kerbal as it gets
  5. no it wasnt... if it was then explain why did it have "mixed" reviews also, again, it hasnt even been 2 weeks and there hasnt been 1 patch yet...
  6. Well done in playing it down I suppose to make a point but in ER that "stuttering here and there" is completely game breaking and the "mixed" reviews depict that just as much there as they do here. You can't play a game of 10ms differences in an exchange when the game randomly hangs for 5 seconds then fast forwards 8x to catch up with reality. As I already said: Also you're dismissing the bug where easy anticheat wouldnt launch locking players out of the game. Is that game breaking enough? Then the mouse sensitivity bugs that randomly sped up and slowed down turning randomly in a game about making timed precise movement. To cap it off, some versions of the game deleted saves. Again, way to strawman.
  7. Look at the release date then the date of the article... Also thank you for that reaction as it proves my point
  8. I'd add on too that FPS matters far more in ER than KSP 2. Its just funny that people treat this kind of thing like its unprecedented when its literally been the case for what feels like the majority of every major launch of a new IP for like 7 years. I think it's just the nature of the beast at this point too, games are just really complex now and no one wants to dev a game for 8 years before they launch, not only because you want to start making money, but after 8 years a lot of new technologies will have come out and what would have been a novel game would instead release as dated tech wise and old looking
  9. A fun reminder of 2022 GOTYs launch https://www.pcgamer.com/despite-critical-acclaim-elden-ring-is-currently-mixed-on-steam/ But you know, I think this whole thing with KSP2 is completely unique and a game with a diehard community that suddenly hit the public eye like it never existed before having performance issues so bad it tanked the rating on steam to "mixed" never happened before.
  10. Not so much funny as the very intention of bringing them up It also launched as a full release with nothing but reassurances it was a fully working game Did you forget about the consoles? And they were transparent about that with multiple independent reviewers who played the game several weeks before launch and were allowed to tell the world about the game with all its faults a week before it was put out for purchase. "a pretty unfun state" that's putting it a tad lightly, isn't it? I actually wasn't doing that initially until you downplayed their failures to make KSP 2 look worse. My point was that these games had horrible launches and weren't abandoned, which was the initial concern of yours that I was responding to... please read it again.
  11. You say a lot of things about Discord without ever interacting with it. Just saying. Did you not notice where the person you're responding to said most people didn't play more than 15 to 30 hours?
  12. You really think t2 would just drop the game out of nowhere after recouping no cost? I understand that companies understand sunk cost fallacy but now is a bit early to quit, it hasn't even been 2 weeks since launch. Which is why I said refund it... Cynic but lets not get caught up in symantics :p And that happened years ago, during the pandemic, both of which are not events that are conducive to productivity. The dev team is on a more stable course now which is conducive to higher productivity. Finally I'll cap it off with this statement. Cyberpunk 2077 and Fallout 76 both did not get dropped and instead got repaired and built up. Why would this game, which did not require near the resources nor have as bad a launch nor say that it is the full release, get dropped when those didn't?
  13. Hey, post this in the bug reports, could be of real value to the devs. Also, happy you got your save fixed
  14. @Moons Have you tried the game yet? Id say buy it and refund it if not. It's in bad shape, that much is obvious. But When I play it, it feels kerbal, and I know its only the first step. As far as obligations go.. You're right, they can get your money and never refund it after the refund window and they have the legal right to do so. They may not have obligation, but they have a hell of a lot of incentive though. First off.. T2 wants their money back and that aint happening in the state it is in. 2nd, call me a sucker but Nate and some of the devs seem like they not only want to make this game for us, but they wanna play it too. Finally, what obligation do they have to nit improve it beyond this point?
  15. The "dung storm" is already here with a shocking number of low quality, add nothing helpful to the conversation but simply whine and threaten the devs posts. It's raining heavily and it reaks.
  16. Yeah but typically as speed doubles so does CAS latency (there is no CL14 DDR5), making time latencies very similar between generations does it not? Im not heavily educated in this department but isn't bandwidth the real difference generation to generation here?
  17. I think some of these systems wouldn't be too complex. For more realistic heating/cooling conditions, for example, you could add blackbody radiation for cooling which would be a simple exponential decay function modified by an emissivity factor if you wanted to really dig into it (maybe make this based on color so the color of ships can matter? But Id prefer cool looking ships over realism here). Heating would be a positively shifted negative exponential decay with an albedo modifier multipled by the incident power based on what solar panels already have built into them (the detection for incident light). Something like this would add to the complexity of the build puzzle as radiators and now heaters which would have a power draw would need to be kept in mind. Volcano lava could even give off heat as light possibly though it might require more source points which could be fairly computationally expensive but I wonder if there's coding tricks or fancy math to skirt that. Things like moisture in the atmosphere could be added as a scaling factor with atmospheric density as that's the only way it would really affect the physical aspect of the game. Visually it could be a factor in atmospheric scatter (moisture leads to less draw distance in a direction. Maybe it could also be linked to the clouds system as a noisy bubble around clouds. I think really rudimentary solutions would do for a lot of this stuff in general as apposed to realistic simulations but that would require more performance head room which we are strapped for and then some right now. Weather and climate systems in tandem with some volcanic activity I think would be cool, at least for the visual effects giving the planets even more character and making the world feel more alive instead of just different sized rocks. A "Living World" DLC would be dope if it is feasible Id like this for dust storm climates making rover lifespans possibly limited with permanently exposed panels
  18. I got really excited when it finally happened to me.
  19. This is all known by the community and the devs. If the experience is less than enjoyable maybe forget you own the game for two weeks and try it again after the devs first patch which so far has a long list of bug fixes already
  20. None the less, relying on swap space is a terrible idea for gaming. Close out all your other stuff running so your computer won't utilize it. If that game is, that is certainly a bottleneck
  21. swap is insanely slow, its the same speed as storage since its... storage. This might be out of my depth... you are using swap (storage space being used as virtual memory) and having it recompressed(meaning to access it it needs to also be decompressed, both meaning extra CPU usage) in RAM? Dont get a high end build then... Look here https://pcpartpicker.com/guide/ This whole build, for instance, is cheaper than a 4070ti https://pcpartpicker.com/guide/GCWG3C/modest-intel-gaming-build Just because the GPU market is messed up doesnt mean the rest of the PC building world is https://pcpartpicker.com/trends/ Aside from GPUs the rest of the PC market currently is lower cost than it was before COVID and the silicon shortage... Go ahead and wait on a GPU, use it and get the rest of your build more up to date in the meanwhile CPUs and GPUs are built in entirely different ways for entirely different purposes If youre asking if graphics will ever be undiscernible from real life, I would assume so, but I don't think your current build will get you there unless you are extremely patient
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