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Nashtoitsa

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  1. I love the challenge on this mod. However after installing ver. 13.5, my "Rescue Kerbals" are still kicking the bucket when I approach them. I may know the reason way. KSP is placing the Kerbal in a TAC supported module (MK1 Crew Cabin/K&K Corridor Airlock) but the module has no supplies of its own so they die. I can not get to him fast enough to EVA so he can use the suit. Is my thought process correct? Is there anything that can be done to fix this so that KSP will put them in a EVA Suit or in a module that has its own supplies.
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