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Everything posted by SancthuaryID
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Ah, thanks for your replies, seems we cannot change it By the way I have tried this mod for KSP 1.4.3, and it still work, and with latest RPM update the inverted RPM display problem already fixed
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And, just curious, did eye level for kerbal is hardcoded into game? Or maybe there in config, which able to change?
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Im downloading now
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Ok, anyway, this is great mod Based from my crash log, seems due memory violation Well, since all thing literally explode (include the planet and star system), it still normal for crash
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
SancthuaryID replied to ferram4's topic in KSP1 Mod Releases
Did the 1.4.2 version work well with 1.4.3?- 2,647 replies
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Yeah, I just realize this is ACA not CVX, thank for pointing it ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Sorry for late replies, here the screenshot It seems all parts from the aircraft just suddenly collided with the carrier. I also try to launch plane from the carrier Also crashing my KSP Here i attach the ksp log (dropbox) https://www.dropbox.com/s/zdvb17sc88nru3m/KSP.rar?dl=0 Note : Yeah, I know not yet updated Interstellar Fuel Switch and error on AJE Patch for NMB For now I will try to do another test again
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
SancthuaryID replied to Johnny005611's topic in KSP1 Mod Releases
Well, It seems only solution for now Anyway, This is gudd mod- 110 replies
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- aircraft carrier
- naval
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(and 2 more)
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
SancthuaryID replied to Johnny005611's topic in KSP1 Mod Releases
I also have problem like this, my plane always explode when landed or launched from carrier For me I using unnoficial forked KJR for 1.4.1 (since AFAIK latest KJR only for 1.3.1) By the way a description for each missile is good idea- 110 replies
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- aircraft carrier
- naval
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(and 2 more)
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Anyone already try with 1.4.x? I already try this mod on 1.4.3, and my plane just keep exploding when landing on aircraft carrier, and seem have little bit problem with texture Used KJR unnoficial forked for 1.4.1
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Changing the IVA? Maybe there a way via module manager patch?
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Thanks for your quick respond By the way anyone have a way to change camera level on IVA from female to same as male? Because when I use female kerbal, the camera more low than male (which make I cannot see clearly on IVA due blocked by instrument) So, all RPM MFD are incompatible with 1.4? Or there will update later on RPM to make it compatible?
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Just currious, did this mod able to run on KSP 1.4.x? Usually I play on KSP 1.3.1, and today I decided to upgrade my KSP to 1.4.2, But I fear the update will break this mod...