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Dexx

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  1. Thanks, that did indeed fix the issue! I completely forgot that I was even forcing dx11 thought launch options tbh. I'll be running dx9 for now, but I still wonder why I wasn't getting any visual errors with a combination of KSPRC and SVE installed even on dx11. I just put both their folders and updated dependencies in gamedata and deleted the atmospheres folder from KSPRC in case anyone wants to test that. Surely that means that there is something that can be changed in the settings to fix the issue instead of having to use dx9? I'm thinking it might be a result of a new feature from one of the dependencies that wasn't implemented yet when KSPRC released and that's why it doesn't cause the issue.
  2. Hi, I'm a big fan of your work! I was hoping you could help with an issue I'm having, if it's not too much trouble. I'm getting some weird looking stripes on some textures. They are the most noticeable on Kerbin and Eve, but also occur faintly in other places. Examples: EDIT: This appears to be an issue with the .dds format of the textures. Converting all the textures from the mod from .dds to .png removes the striping, but causes ugly visual noise on the textures and makes some planets look white from orbit. Any ideas for a solution? I don't know anything about how textures work unfortunately. I've been testing other visual mods and using the Stock Visual Terrain mod gives me the same striping issue, but when using a combination of KSPRC and SVE I get no visual errors.
  3. I'm having an issue with duplicate contracts after installing SETI Contracts v1.3.0.0 (for KSP 1.2.x). The default exploration contracts still show up alongside the new SETI ones, even though exploration contracts are disabled in the contract configurator menu. For example after completing the first contract (reach 18km unmanned) I get the default contract to do science on Kerbin, then 2 different contract offers for reaching space, and after that 2 contracts to orbit Kerbin, etc. This is on 1.3 with a brand a new save and all mods updated to their latest versions. I initially thought the issue was a conflict with another contract mod, but even after removing all other contract related mods the issue still persists on new saves. Any idea what's causing this? Thanks. As a side note: What's up with the contract rewards? 50k cash, 6 science and 50 rep just for orbiting Kerbin? (On normal difficulty settings) That's insane! I know rewards can be turned down, but by the time it's low enough for SETI contracts to pay a reasonable amount, all other contracts reward basically nothing.
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