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Jhorriga

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Everything posted by Jhorriga

  1. I select a launch site from kk remastered, but I always end up launching from a ksc facility. Please help! I am using 1.4.1
  2. Please don't end development of this magnificent addon. I've played with it a bit and I LOVE it. BTW, What is the plane in your profile picture?
  3. Is there any way to disable the need for equipment to inflate modules? nvm found setting
  4. The altair big boy RCS blasts on the pod are gigantic. Please fix them
  5. Is there mod that adds random parts failures and or explosions?
  6. Can you try it? I don't have KIS installed.
  7. I mean the solar array and stuff aswell
  8. Thanks. What I'm really thinking about is ships.
  9. The truth is, I'm really not that good at coding things.
  10. Check out this video. Read the description aswell. [snip] classic flat earthers.
  11. I'm not really savvy at coding and stuff like that.
  12. Yosh. Along with the aurora, maybe the sunbeam, neptune escape rocket, Seamoth, and cyclops
  13. Somebody PLEASE make a mod that adds in the aurora from subnautica.
  14. I'll go with the AFF approach for everything then. If you want to see how it looks, look up angels fall first boarding. We're talking about warships and civilian ships here aswell.
  15. The reason I want to keep airtightness is because this method is going to be used to capture vessels intact and usable. I like the idea of pretending to be space junk, so the pod will make very discreet thruster firings and cloak organic life signs. For less extreme boarding procedures I'm going to use a method from angels fall first (great game, check it out) where a drop ship approaches the vessel, turns around and makes the door of the infantry carrying area make contact with the ship. Then a hole is cut and a tube extends through the armor. The infantry module is then detatched from the dropship and left there.
  16. Harpoons it is then. I'm thinking I'd replace the explosive charges concept with a laser cutter.
  17. So, the pod's door should make contact with the breach, and then a flex seal like bond will be deployed to seal the breach. The pod door was not making contact in the previous thing.
  18. Can you add support for capsule corp endeavour?
  19. So I'm trying to come up with a strategy for boarding ships for my sci fi universe. I 'm thinkthing that basically, an escape pod like vehicle carrying a team of commandos would be launched from a dropship. It would rocket towards the enemy vessel and ram into it with 4 prongs to keep the pod in place. Explosive charges would then bust a hole in front of the pod, then an airtight sleeve would deploy the seal the hole and create a tunnel from the hole to the pod. For larger ships, this could be used in bigger numbers. Suggestions? Comments? Other ideas?
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