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technikadonis

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  1. Hi B-STRK, your idea of an expandable workshop is nice! Regarding to the tanks, your right when you consindering delivery to the construction side, wrong when your using the ISRU on location. Your design looks nice. Maybe we just need some kind of adapter between FUR and KPBS profiles that (for better look) and a way to get the wheels under the KPBS without to much fiddeling.
  2. Hi Nils277, I have some suggestions for "new parts": a bigger Ground Construction (Global Construction) workspace, maybe based on the green house module a Ground Construction Assembly line for DIY kits, maybe based on the hangar/garage module add the ability to manufacture material kits to the rover ISRU? Reason is that the Ground Construction parts have a "uggly" look and no support for Connected Living Space. Maybe you find this idea cool/good enough. Sincerely yours Thorsten
  3. Hi Nils277, I have some suggestions for "new parts": a mobile Ground Construction (Global Construction) workspace, maybe based on the lab module a material kits container (config), maybe based on the ore module add the ability to manufacture material kits to the rover ISRU? Reason is that i plan/have a very wide ground base in mind, wider than the 300m restriction of Global Construction. I would haul the DIY kits to the construktion side and want to build them there with a rover based workshop. I could build a rover with this capability by using the workshop and tank from your Planetary Base Mod, but this looks so ugly. Maybe you find this idea cool/good enough. Sincerely yours Thorsten
  4. Hi JadeOfMaar, I'm happy that some of my suggestions find an ear! K-Crew Cabin: 8 would be the same as J but with more space, thats ok. if possible (crewtank=tank=interstelarfuleswitch???): having a switch option for roomy 8 long flight seats and 16 short flight (shuttle to orbit) seats (big interplanetary cruiser waiting in the orbit)? K-inline Docking Ports, great to hear that thy are on your list! J/K 3.75m Adapters would be great! Workshops with the same model, no problem! "Assembly Line", as I understood, manufactures the DIY kits. I'm learning "Ground Constructions" at the moment, so I can't explain it more detailed. @NHunter: K deployment bay is a very nice addition to my list, "should be easy to make, just two bottom halfs of the cargobay" H fuselage/mounted cargo bay: science storage, protection of solar arrays, antennas,... during reentry,... was my intention. the idea behind the H mounted lab was: having a K tank and a little lab on top. ore tanks just were an idea, no problem. Now waiting for the next release. Sounds like, we don't have to wait a long time, if only the config changes are in this new release. New models need more time, so a later release is welcome!
  5. Hi JadeOfMaar, I like that OPT gets new support and new parts! But I have some "issues" with OPT: Missing Support for Connected Living Space: OPT H Fuselage/Mounted Drone Core OPT H Fuselage/Mounted Fule Tank OPT J Bicoupler (for use with StationPartsExpansionRedux) OPT K Inline SAS Unit OPT K/KH Inline SAS Unit Hollow OPT K Bicoupler (for use with StationPartsExpansionRedux) OPT K Drone Core with RCS OPT K 3m Crew Compartment OPT K Mobile Lab LP4 (OPT H Fuselage/Mounted Bicoupler) (for use with StationPartsExpansionRedux) (OPT J Engine Mount) (for use with StationPartsExpansionRedux) (OPT K - tri 2.5m Engine Mount) (for use with StationPartsExpansionRedux) Missmatching part stats: OPT Crew Tank (8x Crew) vs. OPT K 3m Crew Compartment (4x Crew, better 12-16) OPT J Mobile Lab LP3 (5x Crew) vs. OPT K Mobile Lab LP4 (4x Crew, better 8-10) Additional Points Missing "Dark Science" on OPT K Mobile Lab LP4 Missing mounting node for 3.75m parts in the KH bays. "Missing Parts"/suggestion for new part: OPT K Inline Docking Port OPT K Large Inline Docking Port OPT K Extra Large Inline Docking Port (Clamp-O-Tron Mondo Docking Port (NearFutureLauncheVehicles),...) OPT J/K to 3.75m Adapter OPT H Fuselage/Mounted Cockpit (based on OPT H Fuselage/Mounted Nose) OPT H Fuselage/Mounted Lab (2-3 Crew) OPT H Fuselage/Mounted Inline Docking Port OPT H Fuselage/Mounted Large Inline Docking Port OPT KHH Cargo Bay/Hollow Fuselage (with a second belly for hauling extra large cargo) OPT K/KH/KHH to 5m Adapter (for use with NearFutureLaunchVehicles/NearFutureConstruction) OPT K/KH/KHH to 7.5m Adapter (for use with NearFutureLaunchVehicles/NearFutureConstruction) OPT H/J/K/KH/KHH Ore/Ressource Tanks OPT H/J/K/KH/KHH Ground/Orbital Workshop (GroundConstruction) OPT H/J/K/KH/KHH Ground/Orbital Assembly Line (GroundConstruction) OPT H/J/K/KH/KHH Material Kits Storage (GroundConstruction) Sincerely yours Thorsten
  6. Hi, I have found an issue with the Feline/Malemute-Adapter. It seams to me that the docking node for the Malemute-side is on the same hights as the node for the Feline parts, so the Malemute part attaches to high. Best Regards Thorsten
  7. Hi, this is a great mod!!! I love it. I have found a little issue with the FelineRover-ManmuteRover adapter part. With ConnectedLivingSpace this Adapter seperates the crew compartments into two or more sections, because it isn't passable. Maybe can be fixt in the next release.
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