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Excalium

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Everything posted by Excalium

  1. Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 9 4900HS | GPU: NVIDIA GeForce RTX 2060 Max-Q | RAM: 16GB As the video shows, one of the spacecrafts behaves erratically, and various parts have gaps between them despite being attached. After undocking, both spacecraft seem to behave as expected. Included Attachments: KerbalSpaceProgram22023_09.02-13_36_32_01.mp4 autosave_3.json
  2. Not sure if this is the correct place to post this, but I am using Kopernicus and Cape Kanaveral. Somehow the KSC is floating in the ocean lol.
  3. Yeah I tried using PAR. Mechjeb will attempt to line up if I set a certain degree number, but when it can’t catch up to the rotation, it will keep changing rotation direction, attempting to find the quickest direction of rotation to match up with the set degree. An alternate solution could be disabling Mechjeb’s control over rotation, and I could match the rotation manually. (Much like how Cooper was controlling the rotation, while Tars was controlling forward, backward, left, and right.)
  4. Is it possible to use a mod such as MechJeb to be able to match an object's rotation when attempting to dock? I.E. Interstellar docking scene.
  5. Hey, is there a 1.2.2 version of this mod I can get? It just so happens that the Kargantua system mod is 1.2.2 and I want to do some gameplay with both.
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