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Kernel Kraken

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Everything posted by Kernel Kraken

  1. I name most of my builds in games after albums or songs. Probably something off of 2112- I like “Syrinx” a lot.
  2. Sorry, made this post 3 years ago. I haven't played CS:GO in about a year and I haven't used Steam in about that long either.
  3. I doubt it'd hit 30. I'm building a new system pretty much just to run KSP 2. I doubt my 1060 would run it well.
  4. The Kevin MacLeod royalty-free tubes were iconic and not really that bad, but they got stale. I can't wait to see what they come up with! You don't really need a mod for that. You can just go into the game's files and replace the sounds with your own .MP3s.
  5. I'm a huge PC snob and an avid Apple hater, but MacOS support should absolutely be a priority. More people would be able to buy the game and contribute to the community that way, and more Mac people will be joining the forums so I can bully educate them about their OS preferences.
  6. What are you drawing with? A mouse? A tablet?
  7. Or, hear me out, the old Mün texture was a placeholder so they could make a few small reveals with it and shoot a trailer. There's delays because it's a modern AAA game, of course there's gonna be delays.
  8. I really don't know. It's taken a while, but after about 250 hours I've landed a few times. I guessed 12. Now returning from the Mün? I'll have to get back to you after another 250 hours.
  9. Isn't squad headquartered in Mexico City? I hope everyone on the team is okay. @SQUAD Are y'all alright down there? This isn't really the right forum, but I bet a mod'll move it to the right place soon enough. If you want to talk about extra-forumal affairs, the Lounge section is the right place. If you want to have meta-discussions about the forums, check the Kerbal Network(?).
  10. Half Life: Alex (and a few other Valve games) has a developer commentary mode where you can play through the game as normal, but you can pick up Walkmans that have the developers' voice memos throughout the levels. They talk about struggles with lighting, how they decided on the movement system, the deliberation of plot points, and more. What if you found cassette tapes of floppy disks around the KSC with developer insights in a special mode? You could build yourself a little rover and drive around learning about the games' development.
  11. Maybe it pops up the first time, and it has a switch to turn it off. If you turn it off, you can turn pop-up info on in your settings. If you keep it on, the switch is still there for when you get annoyed. Maybe this happens when you science an anomaly? Kind of like the Squad monolith or the Apollo memorial.
  12. I think it's a cool idea, but community continuity might be a bit strange. If I find an easter egg and want to share it, it might be tough describing where it is. "Hey, I found a monolith paying tribute to the Gemini 8 astronauts in the Peepee Poopoo crater on the Mün!"
  13. No, intel will find a way to reverse the smallening of their transistors. 18mm, 600-watt Stupid Lake chips somehow still on the level of AMD.
  14. Honestly, RTGs are so boring. It's just place-and-forget free power. Sure, it's efficient and yada yada, but it's not as cool looking or powerful as a good set of massive solar panels, nor is it as established and impressive as a massive fuel refinery and some rocket engines running alternators.
  15. It's been a while since I've been on the forums very actively, but I recognize your avatar. 6/10.
  16. I like windows because - Been using Windows since my first PC in the XP days - I'm used to the interface - I know how to diagnose problems and errors in Windows. If I switch operating systems, I'll have to learn new fixes and junk. I had to work on a bunch of Macbooks last summer, and resetting them/ using their BIOS isn't really more difficult, but I'm just already used to Windows. - Gaming on Windows is just better, no question. Sure, it's getting better on Linux and by extension Mac, but Windows beats them out in terms of game compatibility every time. - Xbox! I love how I can sync all of my Xbox stuff with my computer. - If I have to choose a massive company to harvest all of my data as we have to do nowadays, I'll stick to the one I know best, which is Microsoft. Google doesn't really count since they already know everything, and I just don't trust Tim Cook. TLDR: I already know my way around Windows and I like gaming. Good point, I exclusively use Android phones these days. Maybe I should get a windows phone
  17. "Kernel" like Colonel or a popcorn kernel or that nerdy linux thing I keep hearing about. "Kraken" like Crack-inn, just the Norse sea monster. Believe it or not, I didn't name myself after the KSP Kraken. Unless you pronounce "Graphic" like "Giraffe", it should be pronounced Geonovast with a hard G. I've always read it with a soft G/ J sound, though. If it's a J sound, I'm fighting @Geonovast for saying Gif with a soft G sound like some kind of egg-nor-ray-mousse.
  18. I think you're asking how a satellite will get power after we send it off? I bet the game will have solar panels, fuel cells, or even small nuclear power sources. I hope we get some new and interesting things, though. Imagine solar sails, laser ablation drives, nuclear pulse engines!
  19. I think your post title could use some more explanation points. In a serious note, I've never heard of a Mün launch site. Sounds like a cool idea!
  20. But Microtransactions are still a possibility. I'm not going to stop worrying about them until KSP 3 is released. Just imagine: "200 KerbCoins to unlock this part of the tech tree early in our official KSPOnline servers!"
  21. Oh, I'm not defaulting to "publisher bad". Microsoft has been a net positive for Mojang and Minecraft as a whole (funding, advertising, better console support, ect..) I just meant how there's microtransactions and Minecoins and paid mods and paid skins. I just vehemently hate microtransactions. I also really hate how they've taken the Bedrock edition of the game, which is just the pocket edition (dumbed down, features like the redstone system completely different from the original version, some features like official raytracing are Bedrock-only) and have started marketing it as the main Edition, leaving the older and more popular Java edition as an afterthought. Many things that work in the Java edition just don't work in Bedrock. With that ramble out of the way, I really just meant I hope T2 doesn't try to over-monetize KSP 2 with microtransactions and such.
  22. I think indie games spoiled me. I could suggest a new UI feature or a new skybox or something and have a conversation with the singular dev about how it could be implemented and what balancing problems it would introduce. With AAA companies working on multi-million-dollar franchises, what management says PR says the community wants goes, with the stipulation that the time spent implementing the feature will increase sales enough to make the time spent worth it. People need to stop expecting this to be a small community project with dozens of pre-release versions and blog posts and community input and take it as it really is: a triple-A game from a triple-A publisher with a triple-A development timeline. It's not a bedroom blog post anymore, it's a boardroom meeting about development costs and profits. It's like when Microsoft bought Mojang. The game got support from one of the biggest tech companies on earth, but you couldn't reblog Notch's Tumblr posts and ask if he could implement a hunger bar. I really hope T2 doesn't do to KSP what Microsoft did to Minecraft. Seeing the "Bedrock Edition" still makes me a little sad
  23. A good question to ask is "Will there be a Big-S rudder in KSP 2?" I feel like it's a bit early to be asking about the features about specific parts. It's a really cool idea, though!
  24. I bet someone could make a craft file converter, but I doubt we'll get it on launch. Sounds like a fun mod to try down the line, though!
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