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Nightguard

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Everything posted by Nightguard

  1. i love how we are so kerbal by playing modded ksp on potato pc's, disclaimer, im not saying mine is good, i have like core i3 and 4gb ram only ok. I experience the l a g too.
  2. wow... how much have I missed? pontoons? mk3s form factor cheetahs? time to download.....................patience is virtue.........................
  3. Here's mine, ... mine look horrible tho, anyway, im trying to make a jet for a competition, each different jet is an attempt, the next attempt would be better than the last ones. my latest attempt: It could beat the my last attempt, the one that's similar to an f15.
  4. yeah, i already found it, its within the mountains in the west desert
  5. @blackheart612 is there supposed to be a smoke trail for the cheetah engine? theres none, and i use that smoke trail to determine how tight my turns are.
  6. is it normal for the cheetah engine not to create smoke trails like the panther? i use the smoke trails to determine how tight my turns are.
  7. I based it on the sr 71 and/or the stock plane that looked like the sr 71, maybe I'll make an sr 72
  8. @Triop What's the mod you used for the paint job? PS: nice!
  9. https://imgur.com/a/bzrfaok oh no, my intake! and i got stranded coz i lost fuel...
  10. im still a noob, wheres the temple/ how do i scan it as an anomaly to find its position in the desert?
  11. Post here any picture of any jet fighter of yours!
  12. i made a modified tomcat thats really maneuverable and has decent speed, but if the enemy has a gau 8 then it'll have a run for its money. so i made a pak fa that had WAYY too many wing parts but was REAALLY maneuverable, but it was slow, trying to improve it right now too. (i wish this was revived.)
  13. wew... just to know that the default for you is 12 in the steer factor makes my planes look weak... guess imma d e l e t e and make new ones
  14. KSP: 1.4.4 modulemanager: 3.0.7 mods: bda airplane plus community resource pack firespitter interstellar fuel switch rastor prop monitor kerbal joint reinforcement patch manager physics range exender quiztech aero continued tweakscale vessel mover im sure everything is installed properly, and i get i feeling mk2 half parts (from airplane plus) are involved in the bug. it still happens, anyone?
  15. uuhh im experiencing an issue with the radar cross section of my quinjet. the first two boxes seem normal, but the third one includes the entire hangar in the cross section. KSP: 1.4.4 modulemanager: 3.0.7 mods: bda airplane plus community resource pack firespitter interstellar fuel switch rastor prop monitor kerbal joint reinforcement patch manager physics range exender quiztech aero continued tweakscale vessel mover im sure everything is installed properly, and i get i feeling mk2 half parts (from airplane plus) are involved in the bug.
  16. PS: im the biggest idiot in the kerbol system... ok, its not a bug the vtol wings workin fine, lemme explain. the quinjet's wings are forward swept so i turn the standard canard forward back, so when i roll right, the jet will roll left, this confused the sas and made the jet crash everytime. there is no issue with the vtol wing, but with the canard. sorry!!!
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