Jump to content

DerGnom

Members
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

1 Neutral

About DerGnom

  • Rank
    Bottle Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. The fact that a probe core is (with or without local control) required comes from the implementation of the "HasConnectionToControl" method in the RemoteTech Connectivity manager. To change the behaviour of KOS to allow access to the terminal even without a probe core I tested the following change: //Changed Implenentation that allows to access terminal when having no connection even without probe core being installed public bool HasConnectionToControl(Vessel vessel) { return RemoteTechHook.Instance.HasAnyConnection(vessel.id) || vessel.CurrentControlLevel >= Vesse
  2. Yes. The KOS plugins need to be recompiled for the new (1.3.1) Version of KSP. If you would like to try, there is an instruction on the KOS github page (under "setting up your environment"): https://github.com/KSP-KOS/KOS/blob/develop/CONTRIBUTING.md Otherwise there will probably be a new release in some time.
  3. Thanks for the reply! I created a new github issue. It showed local control. I think that there might be a possibility that this check is missing in the current code ;-) I have added a few thoughts on this in the github issue I created on this topic. Its #2127.
  4. Hmmmm, the current KOS documentation states that "If you launch a manned craft while using RemoteTech, you are still able to input commands from the terminal even if you do not have a connection to the KSC. " (quoted from: https://ksp-kos.github.io/KOS/addons/RemoteTech.html in the section "Interaction with KOS", second paragraph, not counting the note in the beginning of the section.) According to the documentation (as quoted above) you should be able to access the command terminal from a manned craft, even if you have no connection to KSC. Using the terminal on a manned v
  5. I am trying to set up a manned rocket using KOS without a connection to KSC or another control center. I use Kerbal Space Program 1.3 KOS 1.1.3.0 RemoteTech 1.8.8 No other mods installed RemoteTech Connectivity Manager ComNet disabled According to the KOS documentation ( https://ksp-kos.github.io/KOS/addons/RemoteTech.html ) this should be possible. Sadly, so far I had no success. This is what I did: 1.) My vessel used for testing consists out of an MK 1 Command Pod (Jebediah Kerman included), CX-4181 Scriptable Command System, Z1-K Battery Bank, MK 2 Radial Par
×
×
  • Create New...