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About ThatRedMelon

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    Bottle Rocketeer

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  1. Here is a screenshot (sorry for not replying):
  2. I know I've already started some bugs before but I've found another. When I click on the orbital map in Houston I get a black screen with the top of the Houston control panel barely visible.
  3. I have two bugs with this updated program. Firstly, I couldn't get to Houston when I clicked on Houston unless I added /index.html to the end. Secondly, when I go to the map on Houston (not on the default console), it says I am today's big winner and then tries to direct me to (don't go to it it's probably a virus or something). How do I fix it so it shows me the actual map?
  4. Hello everyone, I think this is a scatterer issue but I am not sure as I have a lot of mods installed. Whenever I try to launch a craft which consists of parts from the Tantares/Tantares LV mods the sky looks like evening even during the middle of the day. The ocean also is transparent until I rebuild it. You can find my mod list below. Alcubierre Warp Drive (Stand-alone) (AlcubierreStandalone Almost Free Launch Clamps (AlmostFreeLaunchClamps 0.2.2) BetterBurnTime (BetterBurnTime 1.6.1) Bluedog Design Bureau (BluedogDB v1.4.2) Civilian Population (CivilianPopulation 2.1.2) ClickThrough Blocker (ClickThroughBlocker Community Resource Pack (CommunityResourcePack Destruction Effects (DestructionEffects 2:v1.8.0) Distant Object Enhancement (DistantObject v1.9.1) Distant Object Enhancement default config (DistantObject-default v1.9.1) DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.20) Elon's Roadster & Starman (ElonsRoadsterStarman 2.1.1) Engine Lighting (EngineLighting 1.5.1) Environmental Visual Enhancements (EnvironmentalVisualEnhancements 2:EVE-1.4.2-2) FASA LaunchClampsContinued (FASALaunchClampsContinued 1.1.4) Kerbal Reusability Expansion (SpaceXLegs 2.8.4) Kerbalized SpaceX (Kerbalized-SpaceX 1.26) Kopernicus Planetary System Modifier (Kopernicus 2:release-1.4.5-4) LoadingScreenManager (LoadingScreenManager MechJeb and Engineer for all! (MechJebForAll ModularFlightIntegrator (ModularFlightIntegrator Near Future IVA Props (NearFutureProps 1:0.3.3) Near Future Solar (NearFutureSolar 0.8.12) Near Future Solar Core (NearFutureSolar-Core 0.8.12) PlanetShine (PlanetShine PlanetShine - Default configuration (PlanetShine-Config-Default RasterPropMonitor (RasterPropMonitor 1:v0.30.5) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.30.5) Real Plume (RealPlume 2:v11.0.0) Real Plume - Stock Configs (RealPlume-StockConfigs v1.2.0) scatterer (Scatterer 2:v0.0329_for_1.4.2) scatterer - default config (Scatterer-config 2:v0.0329_for_1.4.2) scatterer - sunflare (Scatterer-sunflare 2:v0.0329_for_1.4.2) SmokeScreen - Extended FX Plugin (SmokeScreen Stock Visual Enhancements (StockVisualEnhancements 3: Stock Visual Enhancements-High Res Textures (SVE-HighResolution 3:1.0.7) Stock Visual Terrain (SVE-Terrain 2.1.4) Toolbar (Toolbar Toolbar Controller (ToolbarController 1: Tantares TantaresLV Here you can what it looks like with scatterer disabled... And enabled.
  5. Hello, I have placed a lot of relay networks around the Kerbin system but I would like to move them all above my current missions in the tracking station instead of the sporadic placement of them in between my other missions (e.g. my space station). Is that possible?
  6. Please list all the mods you have so we can help you with your problem.
  7. I reported this the other day. Turn out it is a known issue due to scatterer.
  8. Is your plane completely symmetrical? If it is, check that your center of aerodynamics is slightly behind the center of mass. If these two don't work, turn off roll and yaw on the outer parts of the wings, the inner ones should just have yaw turned off. Eg... The bigger elevon 3s on the inside should have yaw off and the smaller elevon 2s on the outside should have roll and yaw off then finally turn pitch and roll off on the tailplane.
  9. Thank you. I will keep updated on the scatterer website.
  10. Hello, I have recently installed the new EVE and SVE and everything is fine up until I switch vessels or use the tracking station. Then, everything apart from city lights, ships, or the sun goes black. What should I do? I have attached a picture for you. You can see on the left the end of the city lights, the ship in the middle and the sun on the right. I am running KSP 1.4.1 Image My mods are: EVE, SpaceX launchers, Firespitter, FMRS, KER, KerbalKonstructs,KOS, SpaceX landing pad, Procedural Fairings, Ship recovery, scatterer, SpaceX towers, Making History and SVE with Module Manager 3.0.6.