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About Aerillium

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  1. Greetings, I tried to make a small MM patch to turn one of the MK3 Cargo Bay's into a "missile turret" so that it's automatically opened when weapon is selected, for some "stock VLS greatness". Turns out it didn't work, as the animation is stuck on "open" by default and when (the weapon inside is) selected, it closes the bay. I suspect the animations for missile turrets are set up backwards from what the bays are. I also tred to putting a negative number on the animation speed, but didn't work either. So my question is, did anyone try this before and have done it successfully? Are there any (ch)easy cfg fixes that may actually make it work? This is what I did: