Mecripp

Members
  • Content Count

    5,120
  • Joined

  • Last visited

Everything posted by Mecripp

  1. There has been a couple of these mods one was just has you said by making a new fuel and cfg and the other mods used a plugin will look around and see if , I can find them. couldn't found the rest.
  2. Never know when your going to need something lol
  3. What part or mod that needed to update ? I really only seen one that might need too
  4. Because of mods you maybe use that don't have updates ?
  5. It all should really work with just alittle edit of the cfgs but for some one to pick it up not so clear on the licenses part they have it All rights reserved but on the download sight there 2 of them that are under MIT and one under GPLv2 so what are they ?
  6. Guessing you also installed parttools and 2nd thread might help
  7. Did you install smokescreen ? https://forum.kerbalspaceprogram.com/index.php?/topic/64987-17x-smokescreen-285-extended-fx-plugin-july-25th-2019/
  8. ? then just download the station parts and not all of them did you see on first page Space Station mod files: http://spacedock.info/mod/241/KSOS:%20Space%20Station and alittle edit or MM patch would fix the size
  9. You wouldn't have to used the plugin if you didn't want to you could just use the part and edit the cfg's to what fuel you want the pods to have and the engine part what thrust
  10. It should have worked with just MODULE { name = JSIAdvTransparentPod transparentShaderName = Legacy Shaders/Transparent/Diffuse transparentTransforms = CabineGlassBottomLeftSide|CabineGlassBottomRightSide|CabineGlassCentre|CabineGlassLefSide|CabineGlassLeftSide| CabineGlassLowCenter|CabineGlassLowRightSide|CabineGlassRightSide|CabineGlassTop } but in ksp 1.7.3 it didn't work at all so I added the name of the texture to it like in the first post to get it to work but the windows are pink when its off then on the whole top of rover is transparent hope we can get a fix soon.
  11. You might try MODULE { name = JSIAdvTransparentPod transparentShaderName = Legacy Shaders/Transparent/ERSGlassDiffuse transparentTransforms = CabineGlassBottomLeftSide|CabineGlassBottomRightSide|CabineGlassCentre|CabineGlassLefSide|CabineGlassLeftSide|CabineGlassLowCenter|CabineGlassLowRightSide|CabineGlassRightSide|CabineGlassTop } but for me it was still buggy
  12. You might check this out https://forum.kerbalspaceprogram.com/index.php?/topic/77943-portable-rover-components-new-project-from-aset-up-290714/
  13. There was like only 2 or 3 dishes that it would work they just pointed to what ever you set has target if some one knows coding or the code that its in maybe they could look at the old dll and see ? https://github.com/JDPKSP/RemoteTechLegacy
  14. It can be done but it was took out of RT a long time ago but at one time it did work ( this was when JDP did RT )
  15. Small bug 1.7.3 turn this mod on and off https://www.dropbox.com/s/xmkf4hg0sl9dhqr/screenshot1.png?dl=0 https://www.dropbox.com/s/2f72uji5syteraa/screenshot2.png?dl=0 log file https://www.dropbox.com/s/mn2k4fw84nz0i58/ksp.zip?dl=0
  16. Pretty sure RoverDude didnt make those models if I remember right at some point it may use a plugin of his but that was it
  17. No You can take a look here and see how it works or
  18. It should work if you have smoke screen plugin
  19. Old but still should work https://forum.kerbalspaceprogram.com/index.php?/topic/75077-242-deployable-airbags-v040-20140817/