Yiannis

Members
  • Content Count

    6
  • Joined

  • Last visited

Community Reputation

5 Neutral

About Yiannis

  • Rank
    Bottle Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. After unknown thousands of hours of play, an insufferable amount of mods, I have come to decide this the absolute best and most useful KSP mod ever. And never got to thank you for it. THANK YOU!
  2. That does seem to be a problem although I don't know if it is the main cause. The steeper the inclination, the bigger the jump.
  3. The little buffer tank was a brilliant thought. Thanks!
  4. Obviously the error I get is extremely rare, judging by a relatively thorough search with google. Thank you for the effort though.
  5. The panel used in the latest test was the OX-STAT photovoltaic panel. I have removed all files from gamedata directory with the exception of modulemanager.2.8.1.dll and all directories with the exception of SQUAD and WARPPLUGIN. The problem with the error messages in the debug console and the sluggish behavior persists. As soon as I remove Warpplugin everything works perfectly with no errors. Edit: Performed a clean install, unfortunately of version 1.3.1. The only mod installed is the latest version of WarpPlugin and modulemanager.dll The error messages remain in the debug console. From the 30MB output_log.txt I assume that 99% consists of the following errors (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [KSPI] - Exception in ORSResourceSuppliableModule.OnFixedUpdate Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [KSPI] - Exception in FNSolarPanelWasteHeatModule.OnFixedUpdate Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Module FNSolarPanelWasteHeatModule threw during OnFixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at FNPlugin.ORSResourceManager..ctor (.PartModule pm, System.String resource_name) [0x00000] in <filename unknown>:0 at FNPlugin.FNResourceManager..ctor (.PartModule pm, System.String resource_name) [0x00000] in <filename unknown>:0 at FNPlugin.FNResourceOvermanager.createManagerForVessel (.PartModule pm) [0x00000] in <filename unknown>:0 at FNPlugin.FNResourceSuppliableModule.createResourceManagerForResource (System.String resourcename) [0x00000] in <filename unknown>:0 at FNPlugin.ORSResourceSuppliableModule.OnFixedUpdate () [0x00000] in <filename unknown>:0
  6. Amazing mod with all the possibilities it gives BUT, the minute I installed it my current game became unplayable. I uninstalled all mods, left KSPI and tweakscale as the only two mods. No change. Extremely sluggish behavior and a huge amount of errors such as "Error:[KSPI] - Exception in FNSolarPowerWasteHeatModule. on fixed update" in the debug console. Removed KSPI and reinstalled all mods, the game plays beautifully. Thought it was a problem with the persistent file so I started a career anew. Up until the moment I discovered photovoltaics everything worked like a charm. The second I added the most rudimentary panel on my ship, the sluggish behavior and all the errors reappeared. Any help would be greatly appreciated.