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Everything posted by Bej Kerman
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Bug Status [1/25]
Bej Kerman replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
The most I can see comnets doing is allowing science transmission. Real probes don't need a connection to MC in order to carry out preprogrammed actions -
Release KSP2 Release Notes - Update v0.2.1.0
Bej Kerman replied to Intercept Games's topic in KSP2 Dev Updates
[snip] As far as I can tell, it's normal behaviour for the parachutes to not open if you're travelling too fast. -
Release KSP2 Release Notes - Update v0.2.1.0
Bej Kerman replied to Intercept Games's topic in KSP2 Dev Updates
I find that odd. Before 0.2, my chutes deployed instantly and destroyed themselves. Last time I checked after installing FS!, they do not deploy until it's safe to do so. Can you confirm the chutes report they're safe to deploy at 200m/s? -
Fixing the methalox engines
Bej Kerman replied to MirageNL's topic in KSP2 Suggestions and Development Discussion
It won't be, per the devs' plans.- 20 replies
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Not to be pedantic, but... Bit quick to dismiss planes as "not their domain" when they can be just as capable of doing wanted research as drones and rockets. (Yes, the Space Shuttle did go to space, but its glide to base was performed very much like a typical plane - how is that "not their domain"?)
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Above user banned cause their message didn't make sense 06145427012024
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"Orbital decay... again..." Orbital decay is going to be the new Herobrine
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Suggestion: Kerbals should get paid!
Bej Kerman replied to GTFreeFlyer's topic in KSP2 Suggestions and Development Discussion
If a kerbal demands payment in money, refer them to Captain Picard. -
You can’t spell User Interface without U & I
Bej Kerman replied to Nesses's topic in KSP2 Dev Updates
There's a subtle gradient which I think could help distinguish it from background elements. -
As for the ones that would also work... Ok there's probably a thousand more but this post got long enough already. Watching someone complain about the developers not announcing the FS! release date, just several hours after they announce its release date
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Make Minmus Green Again
Bej Kerman replied to PicoSpace's topic in KSP2 Suggestions and Development Discussion
Perhaps put it into words because "Jupiter with green" doesn't get us any closer to knowing what you are getting at. Don't all gas giants look like Jupiter or Saturn by that logic? -
Make Minmus Green Again
Bej Kerman replied to PicoSpace's topic in KSP2 Suggestions and Development Discussion
Give me an example of that then instead of going back to the same lazy analogy. "Green filter over Jupiter" is meaningless until you explain why Jool having a lot of cloud bands is bad. -
Make Minmus Green Again
Bej Kerman replied to PicoSpace's topic in KSP2 Suggestions and Development Discussion
Can you explain what that looks like then? -
Make Minmus Green Again
Bej Kerman replied to PicoSpace's topic in KSP2 Suggestions and Development Discussion
What does a planet with "individuality" look like to you? -
What Aziz said. KSP 2 isn't doing anything wrong just because you have gotten used to working around KSP 1's inaccuracies. You have to move the node back now to see a trajectory that results in a perfectly circular orbit. That's good and demonstrates how your trajectory changes, it's not bad just because you're used to assuming that the old 50/50 rule will put you on the right orbit. If anything, it's criminal KSP 1 did not give us better solutions in the decade that developers had to think of something better.
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Make Minmus Green Again
Bej Kerman replied to PicoSpace's topic in KSP2 Suggestions and Development Discussion
Define "individuality" in the context of a bunch of clouds. -
YouTube, Google Drive, anything that hosts files and supports videos.
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You're free to put it here if you're comfortable with that, cheers
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Can you send a recording of this behaviour?