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Bej Kerman

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Everything posted by Bej Kerman

  1. Yes, in the scenario you imagined where you only earn steel. My bad for not wanting redundant systems that only muddy gameplay up, for the sake of the above invented problem.
  2. Like just earning resources instead of earning tokens that let you get the same resources? It's an unnecessary step.
  3. Why currency? All the challenges you described can be filled in with a generic resource, the same that'll drive colonies and orbital construction, without a currency system adding unneeded complexity. What does this add that a resource allowance wouldn't?
  4. I feel like the devs just changing the default settings or making "auto" mode more intelligent would fix 90% of problems.
  5. The most I can see comnets doing is allowing science transmission. Real probes don't need a connection to MC in order to carry out preprogrammed actions
  6. [snip] As far as I can tell, it's normal behaviour for the parachutes to not open if you're travelling too fast.
  7. I find that odd. Before 0.2, my chutes deployed instantly and destroyed themselves. Last time I checked after installing FS!, they do not deploy until it's safe to do so. Can you confirm the chutes report they're safe to deploy at 200m/s?
  8. Not to be pedantic, but... Bit quick to dismiss planes as "not their domain" when they can be just as capable of doing wanted research as drones and rockets. (Yes, the Space Shuttle did go to space, but its glide to base was performed very much like a typical plane - how is that "not their domain"?)
  9. Above user banned cause their message didn't make sense 06145427012024
  10. "Orbital decay... again..." Orbital decay is going to be the new Herobrine
  11. If a kerbal demands payment in money, refer them to Captain Picard.
  12. There's a subtle gradient which I think could help distinguish it from background elements.
  13. As for the ones that would also work... Ok there's probably a thousand more but this post got long enough already. Watching someone complain about the developers not announcing the FS! release date, just several hours after they announce its release date
  14. We should be able to select specific time warp values as well. There's no use in forcing players to use coarse steps when one is too slow and one is too fast.
  15. Perhaps put it into words because "Jupiter with green" doesn't get us any closer to knowing what you are getting at. Don't all gas giants look like Jupiter or Saturn by that logic?
  16. Give me an example of that then instead of going back to the same lazy analogy. "Green filter over Jupiter" is meaningless until you explain why Jool having a lot of cloud bands is bad.
  17. What does a planet with "individuality" look like to you?
  18. What Aziz said. KSP 2 isn't doing anything wrong just because you have gotten used to working around KSP 1's inaccuracies. You have to move the node back now to see a trajectory that results in a perfectly circular orbit. That's good and demonstrates how your trajectory changes, it's not bad just because you're used to assuming that the old 50/50 rule will put you on the right orbit. If anything, it's criminal KSP 1 did not give us better solutions in the decade that developers had to think of something better.
  19. Define "individuality" in the context of a bunch of clouds.
  20. YouTube, Google Drive, anything that hosts files and supports videos.
  21. You're free to put it here if you're comfortable with that, cheers
  22. Can you send a recording of this behaviour?
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