Dryo
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Posts posted by Dryo
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2 minutes ago, StarCrusher96 said:
no GU installation guide.
No, I didn't even know of it's existence.
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1 minute ago, StarCrusher96 said:
no i dont think it's related to anything with KSP.
If you can play KSP without mods it shouldn't.
You did read and follow the installationguide?
Which one? Kopernicus?
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5 minutes ago, StarCrusher96 said:
read the 'How to get support' section.
Alright, I did it.
One question, is Java related to KSP or your modpack? -
4 minutes ago, StarCrusher96 said:
logs?
- GU should not be able to cause this.
So, should I unnistall it? And what are logs?
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2 minutes ago, StarCrusher96 said:
eternal loadingscreen?
I think so.
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Hmmm, for some reason, when I download the mod the loading screen persists and the main menu theme begins.
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27 minutes ago, StarCrusher96 said:
Uhm no ... download nova kirbani button.
I even wrote under it you need to click on it.
Ah, ok, nvm. It worked.
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17 hours ago, StarCrusher96 said:
look good, it's blue and has an icon on it.
Hey, it was a screenshot!
..............
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"Currently 1 system is finished and released."
I wonder where the download link is hidding. -
5 hours ago, JadeOfMaar said:
@Dryo Depends on the content of this comment right above yours.
That's sufficient.
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I don't think it runs in KSP 1.7-
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19 hours ago, XxLedvin25xX said:
Oh, I forgot to say that it is not compatible with any visual mod(GEA, AVP, EVE, SCATTER, etc.) Only compatible with Distant Object, and is only compatible with KSP 1.6.1 up to 1.7.3
I have Extrasolar Mods here, that's why. It adds Extrasolar's own textures, and I already luckly have Distant Objects included on it either, but thanks anyway.
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1 hour ago, Hybris said:
I have the same problem and i'm using version 1.0. Everything is right. I have followed all he instructions literally. I have tried every single combination of files, but i keep getting stuck at the initial loading screen thit the planets loading bar. Someone have an idea to solve this problem? I'm not sure if this is the right place to ask this question, if it is not, feel free to redirect me to the proper place
Same problem here.
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On 9/29/2018 at 11:08 PM, seanth said:
Could you post some images of the lighting problem and the seed for your universe? I tested lighting on the dark sides of Kerbin and the Mun and didn't see any problems. I want to make sure I can replicate the errors you are experiencing
How do I post images? The seed is 0.
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22 hours ago, seanth said:
Can you post what version of Kopernicus and TBG you are using? And can you elaborate on where you experience weird gravitational things happening?
Kopernicus version: March version
TBG version: 1.4.3 KSP version
Maybe? It happens in stars around the black holes, there are a few stars far from the black holes which aren't affected by the bug.
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There are major bugs in this version like the dark side of Kerbin and Mun being lighted by the stars / star clusters and etc...
The black holes gravity might have to be adjusted, it is shooting spaceships out of the game map.
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I accept the challenge of traveling to the nearest star using ionic propulsion powered by xenon gas, nuclear power sources must promote the energy that the spacecraft needs.
The tech of the spacecraft are from Near Future Technologies mods, I will also take zoology labs with them as if I were taking animals aboard The Ark. -
On 5/10/2018 at 6:28 PM, allista said:
Version 1.3.0 for Kerbal Space Program 1.4.3
Released on 2018-05-10
- Added on-demand rendering of spawn transform's forward direction
- Fix for EL 6.0 by LatiMacciato
- Added DIY kit size constraints. Code greatly improved by llinard
- Fixed KitRes display and Remaining Structure Mass calculation.
- Fixed SpaceCrane RCS effects.
Is that the updated version for KSP 1.4.3?
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Has this mod been updated to 1.4.2 or 1.4.3?
Congratulations, btw. This is the most updated mod which add cities.
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I think u should try it with 1.4.2 first, there is no 1.4.3 upgrade/download avaible on the web.
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On 06/11/2017 at 10:32 PM, seanth said:
Hmmm. I have never encountered that problem. So when you select a star, that star gets centered, but you can't zoom out? Can you zoom out when first start on Kerbin? What about if you have "Core" selected?
Does KSP allow different ways to zoom (keyboard vs mouse/trackpad)? I've only ever played KSP on Mac OS using a touchpad, so I don't really know how zooming works on other platforms.
Yes I can but only the star systems, not the galaxy, so I can't see in an over view of the galaxy. Sure I can . IDK what u mean with core.
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4 hours ago, seanth said:
Have you also installed Kopernicus? TBG absolutely requires Kopernicus to tell KSP how to make the galaxy. That might not overly clear in the initial post.
I have no problem with this. I'm not a huge fan of QBasic, and I had initially started helping out with TBG by writing things in python and then porting them to QB64, so the templates and some of the formatting in the code I have done are python-ish to ease those conversions.
So go for it! All I ask is, if you end up posting the code or something that you and I try to stay synced up on how things work. Otherwise we end up with the minecraft tablet vs desktop problem
If you are asking for help, I will need more details.
Alright, it worked, but now I'm having zoom problems... it is not zooming out the entire galaxy, just the stars I select.
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7 hours ago, Davian Lin said:
Just update your Kopernicus for latest version, and mod will be work on 1.3.x.
Yeah, it worked.
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
in KSP1 Mod Releases
Posted · Edited by Dryo
Yeah, it worked but the planets are without texture, thank you. But no problem., from now on leave it to me.