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Everything posted by JEB'S DESTINY
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So I have all the dependencies installed (Raster prop monitor, ASET props, ASET props aviation, etc.) for the BDarmory Mk-22's IVA. All the buttons work fine except the HUD is opaque instead of clear. Here's what it looks like: https://i.imgur.com/DUEFsPb.png Whats wrong here and how do I fix it? Edit: Here are the logs: https://www.dropbox.com/s/gmnskpfcib6s0b8/Player.log?dl=0
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So when I launch the game, everything loads correctly from what I see. However , when I enter a saved world or start a new one, I can't enter any of the buildings by clicking on them, and when I press escape I can enter settings, save games and load them, but cannot return to menu. I tried clearing all input locks but that doesn't help. Here are my logs: https://www.dropbox.com/s/gmnskpfcib6s0b8/Player.log?dl=0
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Here are mine for different desktops on my mac. https://imgur.com/a/pGDbc
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The one for 1.3?
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What does that mean?
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1.4 parts missing textures
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Technical Support (PC, unmodded installs)
I am using the 64 bit version of KSP now, and still has the missing textures for some reason. -
Is there are part tools out there for ksp 1.4.1. I am currently trying to make a mod for ksp 1.4.1 but can't find the right part tools.
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1.4 parts missing textures
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Technical Support (PC, unmodded installs)
But if I got one from Steam, then won't the one from the store still cost 40 bucks? -
1.4 parts missing textures
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Technical Support (PC, unmodded installs)
I checked them, and even reinstalled the game, and those engines still have missing textures, and for some reasons for the parts, the are 2 files of each model and texture. Here is my log. https://drive.google.com/file/d/1HRFKk10Br_BsJcy0xzz4Uimshs3wkDNr/view?usp=sharing -
1.3.1 mods for 1.4
JEB'S DESTINY replied to Moltas's topic in KSP1 Technical Support (PC, modded installs)
Kerbal Engineer is one! -
I have always been wondering, why do vacuum engines have a bigger bell proportionally to other sea level engines or atmospheric engines? Is it more efficient that way, or some other reason? Vacuum Engine Atmospheric Engine
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[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
JEB'S DESTINY replied to cybutek's topic in KSP1 Mod Releases
For some reason, the HUD 1 and HUD 2 are off and are covering some of the stock HUDs. Is there any way to fix this? And the suicide burn is off, or I don't know how to use it. I normally wait till the suicide time reaches an altitude of 0, and then fire my engines, but I reach 0 m/s before I reach the ground. -
Good choices! Congrats to everyone who made it! I wonder what the April fools joke is... Uh oh!!!
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no jool rings :(
JEB'S DESTINY replied to putnamto's topic in KSP1 Technical Support (PC, modded installs)
Maybe Kopernicus is installed wrong, because it is supposed to give Jool rings, and if it doesn't, then it is installed wrong. Install it with CKAN. -
KSP: 1.2.2 Windows 64-bit Problem: Game crashes after separating a stage on RN-Vostok form Raidernick. RSSVE does not function properly as it gives a cyan horizon with a dark sky. How to recreate: Manually install RSSVE and all of its dependencies. For the crashing, fly RN Vostok 1, separate the fairings and then the stage after it. Mods: RP-0 with all of its dependencies. RSSVE and it's dependencies.