0something0

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About 0something0

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  1. What do you guys think about the two mod management software for KSP; the Twitch desktop app and CKAN? I've never tried the Twitch app until today (though I'm kinda burnt out on KSP and is in the "modded minecraft" phase of my "favorite games" cycle). CKAN has served me quite well until something breaks and I have to fiddle with the files myself which breaks the thing that keeps track of mods installed forcing me to manually delete and reinstall the 50 or so of them I have installed...
  2. My calculations show (G(2.6457580 * 10^19 kilograms)(40400 seconds)^2 / (4π^2))^(1/3) = 417940.868 meters. I also learned that for this application, merely putting it in the Google search bar is more accurate since Wolfram appears to round it to significant figures. This is confirmed using the Wiki's figure for a synchronous orbit gives me 60000 + 357940 = 417940 meters for the semi-major axis. Using the first figure to calculate the mass of Minmus of sanity-checking, I get ((417940.868 meters)^3 * 4 pi^2 )/((40400 seconds)^2 * G) = 2.64575801 × 10^19 kilograms, consistent with the Wiki. Calculating using the precision figures gives me orbital parameters that have no noticeable drift. Parameters: Eccentricity: 0.8444756065 Linear eccentricity: 352940 meters Semi-major axis: 417940.868 meters Periapsis: 65000 meters (5000 meters from "sea level") Apoapsis: 770881.736 meters
  3. My initial maths were done using the 40400 second figure, which had somewhat less of a drift, but were still significant. The wiki lists the 40400 seconds as the sidereal day while the in-game info tab lists 40380.
  4. Note: this is a math-heavy question. I am attempting to put an object in a synchronous orbit around Minmus with a periapses of 5 kilometers from surface (65 km from the focus) and an orbital period of one Minmus day (1 Kerbin day 5 hours 13 minutes = 40380 seconds). Using a modified version of t Kepler's Third Law, we have t² / a³ = 4π² / GM where t is the orbital period, a is the semi-major axis, G is the universal gravitational constant and M is the mass of Minmus. This can be isolated for a (the semi-major axis) to get a = ∛(GMt² / 4π²) We want M = 2.6457580 * 10¹⁹ kg,and t = 40380 seconds, which gives us a = ∛(G(2.6457580 * 10¹⁹ kilograms)(40380 seconds)² / 4π²) = 417800 meters for the semi-major axis. From there, we can calculate the linear eccentricity c, since the periapses is the difference between the semi-major axis and the linear eccentricity. 417800 - c = 65000 417800 - 65000 = c = 352800 gives us a linear eccentricity of 352800 meters. From here, we can calculate rest of the needed orbital parameters. Orbital Period (given) = 40380 seconds Semi-major axis = 417800 meters Periapsis (given) = 65000 meters Apoapsis = a + c = 417800 + 352800 = 770600 meters Eccentricity = a / c = 0.84423169 However, when all of these parameters are applied, the orbital period is actually shorter than the Minmus day, causing the periapsis to drift across the surface. Help!
  5. How do you have your visual mods and configs set up? I have my mods set up in a fairly standard way. Environmental Visual Enhancements / Stock Visual Enhancements Distance Object Enhancements KSP Post Processing Pack (cfg file: https://pastebin.com/nuQNVkQ2 )
  6. I can name some more. Vector - Space Shuttle Main Engine (RS-25) - Aerojet Rocketdyne Rapier - Saber Air Breathing Rocket - Reaction Engine Cupola - ISS Cupola - European Space Agency NERV - NERVA - U.S. Atomic Energy Commission, NASA, Aerojet, Westinghouse MK1-2 capsule - Apollo Command Module - NASA
  7. What if we had personal walkers/exosuits at the very late tier? Can we get a compilation of suit ideas? -High pressure suits -heat resistant/photoreflective suit -teathers -early game flight suits -ground mobility assist
  8. I think he means that Death Star moon around Saturn, Mimas.
  9. So, we have two different mission profiles. Mission Profile 1 This mission profile involves waiting until the time is right, than launch straight up to hit the satelite. Mission Profile 2 This profile involves getting into orbit and hohmann-transferring into the satellite's sphere of influence So, which one would cost less delta-v?
  10. I also think it would fit in with the existing 1.6 addition, the delta-v meter. I do however, disagree that ASL/AGL/Target Distance should be locked to speedometer modes.
  11. A lot of the opposition to the idea of adding Steam Workshop integration to KSP (before it happened) was that only people who got it on steam could access the feature (and something along the lines of "go use KerbalX n00b") Would it be possible for the devs to create a separate free steam app for people without the steam version to use that gives access to workshop? Alternatively, would it be feasible to create an authentication system to give people who doesn't have KSP on steam to get it on steam?
  12. You could simulate mixing gasses while considering them as resources by having multiple resources be able to go into the tanks like the liquidfuel/oxidizer tanks. The player could set how much of the max gas capacity would be hydrogen or helium or something and have that be switchable on the go.