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Watchboy52

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  1. So I seem to be having an issue where certain parts tend to lag when I'm in the VAB/SPH. I saw someone else seemed to have a similar issue earlier, however in my case the fps drop occurs with only a single part, but it seems to be inconsistant as only certain parts seem to cause the drop, those being select crew capsuals (mostly modded) and the Mk1 structual fuselage of all things, but none of the command pods seem to lag at all, as it did in their case. I'm not too sure about their conslusion about it being only related to mod count, seeing as the fps drop only ocurrs when DangIt is installed, not to mention I'm currently running a rather "small" modpack, running only about 30 actual part packs (normaly I'm looking at 50+ part packs), so I'm not conviced it's only due to a large number of parts loaded, as I am very familar with that type of lag, and this is not that.
  2. Hmm. Welp that's unfortunate, as I can't uninstall either of them seeing as I'm pretty far into this save...
  3. So I'm having an issue where I can't properly set the contents of the tanks (running version 1.11.2), I can only set to a single fuel rather than fuel/oxidizer, and it doesn't seem like anyone else is having this issue? Is this an incompatibility issue? The only mods I can think of that could be causing an issue is Cryo Engines and maybe Interstellar Fuel Switch?
  4. So it says to not install over a previous update so I'm assuming that means that I'd have to redo the whole modpack from the beginning again, but I'm assuming I can keep the save?
  5. So I've been having some issues, mainly being that during flight for some reason some of the buttons on my controller will "remap" themselves, even though in the config it shows they are still properly mapped. Mainly my left trigger which I have mapped to throttle down will suddenly toggle SAS and staging, and other times just not work at all. Its always fine at the start of the flight, but a few minutes in I will start seeing issues. As far as I can tell it is installed properly: I merged the GameData folders and put the SDL2.dll and the XInputInterface.dll into the root ksp folder. I am running 64bit windows. So could it be because I'm using a PS4 controller via Bluetooth or is this some sort of bug? Or did I do something wrong with the install?
  6. So I'm currently using the Snacks mod, is there any sort of conflict between the supplies mechanics in MKS and the mechanics of Snacks? Particularly in the field of setting up bases and colonies because I'm also using Pathfinder as well.
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