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Asarjan

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  1. Thanks guys, the first thing I will test is the solution with the module extension in the cfg. That would be the easiest way If that doesn't work then I'll have to use one of the mods you linked. I will let you know if I was successful.
  2. hey guys i need some help with my mod ... I created an engine which is stowed in a box. The engine can be extended, but the problem is that the engine can be started and runs even when stowed. Is there a way to prevent this so that the engine only runs when it is extended? I suspect C# is a way of doing this, but unfortunately I have no knowledge of C# . So are there ways to solve my problem without using C#? Thanks for help. Greetings
  3. jeah .. so lets hope ksp 2 .. if it will be released, is better optimized
  4. this wont happen .. because i would have to change my bios settings every time when i wanna play ksp and after i played ksp and wanna do something else -.-
  5. i already use all Near Future mods .. the main problem are all those science tools and of course i want my vessels looks cool ;D
  6. i googled the issue and i already expected that but i was hoping that i missed a fix or work around by my search i do can change the amount of cores used by ksp via task manager, ill try to let ksp use only 2 cores .. maybe it helps a lil bit thanks for the replies ppl
  7. Hi guys, i have the problem that my game lose fps when i build rockets/ ships with more than 200 parts .. not in VAB but when i wanna launch my vessel it becomes unplayable for me i installed 133 mods .. yeah its a lot i know .. but i've played games with much better graphic and way more mods installed. my pc specs: intel core i5-3550 (4 cores with each 3,30 Ghz) 24 GB Ram Nvidia Geforce GTX 960 (Gigabyte 4 GB GDDR5) KSP just uses 30 -40% of my cpu, 6 - 12GB Ram and round about 15% of my gpu i already tryed to lower the grapics and the physics settings of the game. but still massive fps drop with a 300 part vessel -.- does someone can help me here please? thanks and have a nice day ppl EDIT: i have KSP 1.8.1 installed
  8. so there is no possibility to use this mod without altering the stock system?
  9. hi what if i dont want changes to the Kerbol system/ stock system? can i delete the VanillaPlanets-folder in your mod to keep the stock system as it is without your mod?
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