Tidal Stream

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About Tidal Stream

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  • Website URL https://github.com/Tidal-Stream

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  1. Tidal Stream

    [1.4.1] SXT Continued

    CKAN installs 0.3.23.1 for KSP 1.3.1 but on loading it gives a warning that it was built for 1.4.1. Usually these warnings are for earlier versions (1.2.2, 1.3) so I ignore them but 1.4.1 is later. I do not see problems so far but I thought it would be good to note this.
  2. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    The nozzle gets red when its temperature rises. For some reason this animation is bugged and is always red. I am not a graphic designer so I am not sure how it works exactly. Also the SRB bells IRL are usually white. Try replacing SRBBell.mu and StretchySRBBell.dds. I don't know why the bell placement gets broken. While we are on the topic, can you test the 1.2.15 Beta with the SRB thrust fix? I will release it as stable and merge it in the KSP 1.4 branch if I get one more positive feedback for it (I try to be conservative with releases to not break stuff). Update: Released the SRB thrust fix for 1.3 and 1.4.3 today. They are both indexed on CKAN (had to delete and recreate the beta version for CKAN to index it). It makes it easy to create fully solid ICBMs as I found out during testing today. Unfortunately most of them ended on solar escape trajectories even with 4000 kg ore payloads. Have fun with them and fly safe. O7
  3. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @Reknot If it is placed correctly, what is the issue then?
  4. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @Tyko I have just tested your textures mod - it works fine and the textures look great. I see that CKAN already made Procedural Parts suggest your mod, which is very good - I was about to try to do that manually. I would just suggest changing LtGrey and DkGrey to GreyLt and GreyDk so that they are next to each other in the texture selection - with many texture mods it is easy to forget there are both Light and Dark variations.
  5. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    Please specify game version and mod version when reporting bugs so I can check if I can reproduce them too.
  6. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @leatherneck6017Yes, it seems like just the job for ModuleManager.
  7. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @leatherneck6017 If you mean manually, here is a video of NathanKell using procedural parts and changing the texture. If you mean making the default texture another one, use the textureSet variable in the ProceduralPart module. Here is an example in 2TankRCS.cfg. The definitions of the textures are in STTextures.cfg.
  8. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    I updated the existing mixed, liquid fuel, and monopropellant tanks in the stock parts spreadsheet. I will upload to the repository when everything is updated. Because it is .xlsx, I will convert it to a plain LibreOffice spreadsheet for better git handling. I swapped the minimum and maximum drag for parts where minimum was more than maximum.A post by NathanKell said that drag values are now meaningless anyway. Also Starwaster commited 2 changes on his branch, so I will look into merging them on mine too. Update: I converted it to .fods and reapplied the changes, and updated the xenon tanks too (partially). Here is the feature branch on GitHub. And here is the spreadsheet. Feel free to update it and fill in the missing parts.
  9. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @Tyko Hey, I actually didn't know that there was a wiki at all, thanks. Apparently Swamp-Ig had written one in 2014 but the next maintainer, Starwaster, forked the repo without the wiki, and I forked the Starwaster's repo. I will look into ways to get the old wiki in my repo too. Update: We now have a wiki. I will look for any broken links and will try to fix them. I will leave it open for editing by everyone in case someone wants to contribute. You need a Github account though. Someone could update the spreadsheet with stock parts linked in the wiki, and see if we should rebalance parts.
  10. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @Tyko What I usually do is search in the code, for example with the Github search engine or with the `grep` command. The best documentation I found was in the GameData/ProceduralParts/Parts/STTextures.cfg file.
  11. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @CrixomixCan you provide more information about your KSP install and then post this under Github Issues? You can read the Stock Support & Bug Reporting Guide and How to Get Support.
  12. Tidal Stream

    [1.3.1/1.4.3] Kerbalism v1.6.0

    @Gordon Dry Can you create a minimal, complete, and verifiable example, and log it on the Github issue tracker? It should include a savegame, the minimal amount of mods that cause the issue, and the craft file. This would make it easier for either me or someone else from the community to test and fix the issue. Thanks!
  13. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    The dry density should be responsible for the volumetric mass density (mass per unit volume). So lower density and constant mass should mean higher volume. If you are playing with Realism Overhaul, this may rebalance some things. Check if your changes are applied in a stock install, then something is wrong. For example my PP dev environment has only Procedural Parts and Kerbal Engineer. If you find and fix other mass irregularities, I would be happy to merge the pull request - from what I have seen constants were not changed at least since 0.90 and some may need a rebalance (monopropellant?).
  14. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    @Kr0noZ If a mod in CKAN is not tagged as compatible with your version but you believe it may be, go to CKAN settings, check the latest version the mod is compatible with, install it, then uncheck it. In addition, I released the patch so CKAN should index it soon.
  15. Tidal Stream

    [1.3.1, 1.4.1] Procedural Parts - Tidal Stream Branch

    I am testing the latest release on 1.3.1 and indeed there is an issue. I will release a patch that removes the backwards compatibility tag on the 1.4.1 verson. In the meantime, install the previous release (that says that it is specifically for 1.3.1). Procedural Wings are from B9, not from this mod.