Mr. Gonk

  • Content Count

  • Joined

  • Last visited

Community Reputation

47 Excellent


About Mr. Gonk

  • Rank
    Bottle Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Mr. Gonk

    KSP Fan-Art MkII

    boii will you be making more of these? priceless for 3d modelling
  2. neh. I'm building these assets for standalone animated cinematics of my own. I'm not affiliated with squad in any way. The images I embedded took half an hour each to render their reflections to the quality that you see. I can't imagine the game running at 2frames per hour.
  3. This version is from a mod, I believe. I'd rather have references of the stock IVA. Thank you, though. I love the enthusiasm!
  4. Hi, Could someone send over images of the new interior of the Mk 1 Command Pod, please? I've been looking in vain all over the web for decent reference images. I'm modelling the interior in blender. I've already made the exterior:
  5. Mr. Gonk

    KSP Fan-Art MkII

    Well guess what, dude... I just started working on KSP shorts as well. I got a cinematic sort-of-thing with the internal environments and planets coming up soon. I found an HDRI for the space background a while back.
  6. Mr. Gonk

    KSP Fan-Art MkII

    This is were the fun begins...
  7. Mr. Gonk

    Rigged Kerbal 3D Model

    Here's mine.
  8. I was planning to extend it later this year. I'm still working on my animation skills. In the meantime, you can check out some of my other works:
  9. Mr. Gonk

    KSP Fan-Art MkII

    Oh, thanks! (I hope the link works) ^^^This is some thing else I've been working on.
  10. Mr. Gonk

    KSP Fan-Art MkII

    This time around I wanted to explore what a transit of Laythe over Jool would look like. The bottom link is a lighting test on a space station.
  11. Mr. Gonk

    KSP Fan-Art MkII

    Yes, indeed. I updated the materials on the Kerbal model two days ago. Originally I was using Blender Guru's PBR node group.
  12. Mr. Gonk

    KSP Fan-Art MkII

  13. This is more of a concept than a finished cinematic. All is done within Blender.