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Joe78man

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  1. decoupler <--- RT-hammer (solid engine) decoupler <--- RT-hammer (solid engine) Mmmm, I didn't figured the take off speed should be lower. Yes, I'm using all defaults, I was unaware that a higher speed would cause a problem until you point it out. Makes sence now, so I believe the thinner the air, and the further from Kerbin, the less thrust is needed, right?
  2. Alright. Tried once more: Mk16 Pod Mistery goo canister termometer barometer decoupler RT-hammer (solid engine) decoupler RT-hammer (solid engine) 4 AV-T1 wings for stability (hopefully) https://drive.google.com/open?id=1kwwX2BQ0v1rBKHLDx1EozXs0AOeyES6j Fired up, once solid fuel empties, I give it some time so it climbs up some more, when speed was 200m/s I start solid engine 2. At a point, Goo canister blows up eventhough it didn't seem to be so harmed (health bar was over 50%). I reached about 200k altitude (I tilted a little to the right so I land on water) Everything was decoupled, so it was just the Pod. I aligned it so it enters bottoms first (SAS and RCS always on from launch), termometer blows up eventhough it didn't seem to be so harmed (health bar was over 50%). Changed min altitud for parachoute to 5k altitude. Opened it, about 7k, it extends at 5k and the pod lands (or waters) safely. Not bad, it is time to try different configurations and see if I can unlock a fuel tank so I can use other engines that would allow me a better control.
  3. I forgot to mention the descent is only the pod (or pod+science). I always use decouplers. I used to have that configuration and had no issue with the choute getting back to Kerbal, the choute would open at default altitude and land safely. That didn't work after the last update. Look, I know the game is intended to be realistic and I love that. I'm very into science, physics too, but I'm just an amateur self taught with an IQ high enough to understand what I read, but I'm no expert. Despite whatever you guys might say, this is a game, if it was serious we wouldn't have untrained giant head green fellas flying the rockets. I take the challenge, but I think it would ruin the game if I had to persuit a carreer in an univerity and also learn to pilot so I can both design and pilot the rockets in and out. I'd expect a little help. Yep, not by choise, the pod just adjust it's possition due to atmosphere force (english not my language, I don't have a wide vocabulary to talk science, but you'd know what I mean) against it. Nothing I can do, pod won't move. I'd love to know how to change that. did that, didn't change. The choute opens but since it's comming down too fast it doesn't extend and makes little difference if opened 500m before. Noted, thanks. I didn't considered that on the way up. I use decouplers to discart all unused parts. I got to orbit before this last update. I'll check the tutorial again, if it didn't change it would do no help. But I'll give it another try. The thing is that, not being an astrophysicist nor scientist I'd be happy to be told what, how and when of every step to take. Thanks, guys
  4. Ok, every time the game gets an update it gets more realistic at the point it's beginning to stop being a game to become an actual space program simulator. I regret that I have to be a physisits or space engineer to play and have fun, I thought I bought a game that would give me the opportunity to enjoy something that would allow me the fantasy of actually advance in the space conquer and feel like I was doing it all by myself, but no, seems that I have to study and spend a lot of time to learn actual physic to then test my knowledge and try to understand, after every fatal failure, what went wrong and go back to the board. Am I missing something here? now my simple vessels, Mk1 command pod, BACC trumpet booster would reach a speed where it would blow up before escaping the atmosphere, and when I used the Hammer the speed was so high the parachute would not open soon enough to prevent the pod from crashing ground or splash to pieces into the sea. POD+Hammer+MK16 chute= Chute wouldn''t slow it down soon enough POD+Hammer+MK16+MK2-R=crash, chutes wont be able to reduce speed soon enough POD+Trumpet= KABOOOOOM in the air after a marvelous heat wave that was very nice to look at, I thought I was going Sayayin. What am I missing here?
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