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Stig73

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Everything posted by Stig73

  1. OMG @Stone Blue MA - RRY - ME !! I confirm it now works like a charm on ksp 1.8 (And on an heavily modded one). ALCOR + RPM HUGE THANKS TO : @Stone Blue @MOARdV @Tegmil @alexustas Please, live eternally
  2. Hello ! I am a big fan of ALCOR Capsule. I am back to KSP, on 1.8 and no rpm is working. Is there an easy way to make it work with 1.8, like taking last source and compilling (i can learn to do that) or should i downgrade ksp until one day, ALCOR become MAS compatible ?
  3. Hi there ! You like Kerbal? You like Python? You like Krpc ? (you have a debian distribution running on raspberry, or pc, or virtual machine ?) Ok, listen. Im coming from france, and there is, in a town near mine, a guy who develop something interesting... As life is funny, the project (far from kerbal i think) is named "Kalliope" (https://en.wikipedia.org/wiki/Calliope) It gives by python scripting the possibility to voice command a lot of things... And his pretty intelligently builded. I've ton of work and should stay focus on powershell and vba for my job, (and focus on my childs at home) so, no time at the moment for learn python, But im sure there is someone else here who wanna say : "Jeb, lets go for the gravity turn" and look everything happenning while peeling potatoes to make fries for children. Just for fun. Here's the project : https://github.com/kalliope-project/kalliope
  4. HI ! I've cleaning my gamedata folder, installed debian Ckan version, and installed PCR, with his dependencies, and the probe control room appears in game ! Was having a no signal screen in the room, and as im at work i cant test more now, but i will edit this post in few hours, after some more test and player.log upload ! EDIT : It seems Ckan just install the "RasterPropMonitorCore", and it seems that the simple "RasterPropMonitor" entry was needed too (maybe i've missed something, so, i had select him manually in ckan ) I've downloaded too mechjeb vessel viewer etc, so Player.Log will have some other things, sorry about that. Here is the log : https://www.transfernow.net/download/?utm_source=390nm8c1rnbv Everything seems functional ! I hope you can find the difference cause a lot of people are not using ckan
  5. Im on an Ubuntu Server 16.04 customized when needed. Everything is manually downloaded from spacedock or github, and manually installed (i haven't take time to install the mono project for Ckan) =============================================================================== GameData : | |___ASET => ASET_PROPS.(1.5) | | Agencies |___ JSI => RasterPropMonitor => Library, Plugins, etc...(vers0.29.3) | RPMPodPatches | |___ ProbeControlRoom (version under gamedatafolder in your archive, vers1.2.2.9) | |___ ModuleManager.2.8.1.dll ( +his auto created config Files) | |___ Squad =============================================================================== Here's my Player.log : ( There is a 10 second ad if you have an adblocker, can be closed ) https://www.transfernow.net/download/?utm_source=2adwce7fp8j1 Let me know if some other logs are needed, im not familiar with unity logging files !!
  6. Hi Linuxgurugamer and Stone Blue. I was happy to see this mod alive, But that's the same for me here. I've try to keep just PCR RPM and ASET, manual install, with MM in 2.8 or tried MM with 3.0.1 too, On a fresh save, and nothing appear. No trace of PCR. In the Player.log i found " Cannot find an InternalModule of typename 'RasterPropMonitorComputer'"....
  7. Hi everybody ! I was thinking coming here for said that this job is great ! But.... I cant get it to work ! I have try to clean my gamedata and get just : koper 1.3 (1.2 tried too) OPM 1.2.4 Modularflight & module manager gived with them But when i launch the game, after the loading, main-menu music start on a black screen with the in-game loading logo in the right corner and nothing else... (waited 25/30minutes) (with koper backport 1.2, game load but no trace of OPM in game..) Ps : im on linux, and usually use a ton of mod with no problem.. here's the player.log and the screenshot of the gamedata folder : www.transfernow.net/aa2d20g7eed9 Thanks to help me to have a greater playing field... EDIT : IT WORKS <3 After many configuration try, it finally accept to launch with the last version of kopernicus, and the gived versions of modularflightintegrator and module manager 2.8.1... No idea where i was wrong... So, i'm looking right now my new planet in the space center and... Wow, looks great Guys !!! NICE WORK
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