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Rover 6428

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Everything posted by Rover 6428

  1. Is there any way to do that through configs if there aren't any mods?
  2. Is there a mod that turns off artificial lighting in command pods? I always felt like some IVAs had very bright lighting, and to be honest it kind off feels off. So I was wondering if you have heared of such a mod that will make my experience more 'atmospheric'?
  3. I haven't printed it out yet, and it needs to be painted afterwards, but here is my progress for now...
  4. dude... chill. Do you remember for how long we had 1.3? maybe they are just working on some big expansion or are perfecting the code. Stop ringing panic bells.
  5. "The inner machinations of my mind are an enigma"
  6. I present my newest invention: A stock aircraft called Science Rover truck! It was initially developed UKRDF Ground Vehicle Company at the time of the Two Year War, it is a vehicle of choice for most science expedition groups. Originally built as an APC, It is a versatile vehicle that can carry up to 3 passengers. It is quite fast, being able to reach up to 30m/s, and with the help of its toggleable SAS units and a low center of mass, it can be very hard to topple over. High composite materials, and reactive front and hind armor provide great shock protection. As well as that, it can hold a lot of scientific apparatuses, and also features an interior! Last but not the least, the Science Truck features a close-able door at the back. Built in the SPH in KSP version 1.8.1. Right now I only have this image, but more are soon to come with more angles of the craft. Download Link -> DOWNLOAD CRAFT I am always open to suggestions, so feel free to post suggestions below. Also, please report any technical problems that you may find with the craft.
  7. banned for not updating your other ban of me after I updated my profile
  8. Banned for not being on Altair III
  9. Today I did a rescue mission for a contract in my career gameplay. It was in high Kerbin orbit with relatively high eccenticity. But I managed to save Willwise on my first try! The big challenge in doing this mission was that his capsule was very high (above Mun) and at a very odd angle, and I only had basic parts to my disposal. Here is my probe "Rescue 5" (I know, very original) approaching Willwise's pod.
  10. Banned as a Vendetta for what you did to me ten years ago!
  11. Tylo: it has the highest gravity, and you can get pretty close to it.
  12. okay, so algebraecally, how would i find the Ap if I know gravity and the final velocity at Pe? Or how do you calculate an orbital period of such an eliptical orbit?
  13. Billy-Bobwise Kerman was a popular politician on Kerbin, and he was very famous for his campaign to send a kerballed mission to Jool. During this campaign, he was invited to make a speech at the South Kerbin's Institute of Discovery. So, he prepared a speech and took off in his own Kessna Mk 3 the next day. However, during his flight, two of the three engines of the plane failed, and Billy-Bobwise's plane had to ditch in the ocean. Unfortunatley for Billy-Bobwise, the impact with the water created a giant hole at the bottom of his Kessna, and the plane started taking on water as soon as it landed. Billy-Bobwise had nothing left to do, but to take an emergency raft that was in the plane and hope that a rescue team arrives before his emergency snacks run out. But they never came... Fidelford McKerman - emergency quarantine enforcement platform
  14. rockets dont start wobbling and exploding just because there are too many parts for physics to handle smh
  15. Download Kerbal Engineer and, when landing, open the menu that says "time untill suicide burn" and then full throttle when it hits ~0s. For stability, just flood as much fuel into the bottom, or set fuel priorities so that most of the fuel remains at the bottom, so that it won't be flip happy. You could also incorporate reverse fins for spability.
  16. A while ago I had a question that went a little like this: "Planet Kerbin has a radius of r from its center and gravity of G. Two identical rockets launch from the equator at opposite sides, and start accelerating along the rotation of the planet with the velocity of V. At what time after they finished acceleration did they reach maximum distance from each other, and what was the distance?" It also said in its prefix that "people attempting this question might want to find out a little about Kepler's laws." I think I got the answer, but I am not sure if it is right, as I didn't know any good method of doing such a calculation. Could you please help me by telling me how do you find out these variables algebraicly? I also found the only picture that I had of this question, and here is a graph that went with it
  17. In KSP, you are most likely not reentering correctly. Apollo capsules, and all other spacecraft for the matter, actually dont just slam into the atmosphere, but come at an angle. This makes it so there are not 1 but 2 types of reentry: ballistic and aerodynamic. I guess that since Apollo would be coming at such a high speed, that the former type would be out of question (due to G's) and the aerodynamic one would decrease the ap a lot slower than your KSP simulation. As a result, their AP would still be very high and it is not that fun to almost go back to the moon again with no air. Here is a video that explains the reentry types:
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