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celestis

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  1. Hi! Installation instruction says to install Heat Control, but it is only available for 1.3.1. What should I do?
  2. Perhaps too little Radiators? Those I can see are almost burning up... I tried adding more radiators and moving away from Kerbol, but the situation is the same. I have very little waste heat, and it basically is equal to 10% the amount of power the transceiver consumes (which gradually drops to zero). Supply to DC electrical system is always the same as my total energy production, consumption just increases when I turn on transmission and it drains the storage eventually. I found the cause of the issue, but still don't know what to do. It is the radiators: if I add even one (no matter if stock or interstellar), "DC electrical system" starts consuming every bit of produced power. Working ok if there are no radiators on ship. And radiators are a must for a solar satellite, so I have no workaround. Funny thing is that it happens even if I turn radiator off after initial activation, so it looks like a bug. Any ideas?
  3. Perhaps too little Radiators? Those I can see are almost burning up... I tried adding more radiators and moving away from Kerbol, but the situation is the same. I have very little waste heat, and it basically is equal to 10% the amount of power the transceiver consumes (which gradually drops to zero). Supply to DC electrical system is always the same as my total energy production, consumption just increases when I turn on transmission and it drains the storage eventually.
  4. Hi! I'm struggling at making solar power satellite with microwave transmitter. For some reason all generated power (~9MW) goes to "DC electrical system" and after initial supply is depleted transmitter stops consuming energy. What may be the reason? See screenshot please: https://imgur.com/a/KCtGi
  5. Yes, heat management is ok. Actually, I think the issue was with KAS fuel pipes, for some reason mod logic went nuts after some time with my craft and refused to supply fuel to engine after some magic moment. I redesigned the stage not to contain a decoupler and now fuel goes fine w/o pipes and everything is working fine. Thanks
  6. There is a link to more high-res screenshot in the post, you just need to go to the site and zoom. Nozzle is configured to use LiquidFuel (which I have in cargo), fuel consumption is zero. I will attach reactor window when I'm back to my PC. Thank you
  7. Hi! I'm new to KSPI-E, so sorry if I'm asking something stupid. I launched a craft with pebble bed reactor + thermal ramjet nozzle, window in VAB showed that radiators are enough to cool everything, electricity is supplied. I successfully flew from LKO to Eve with ~800kN thrust (I manually restarted and shut down the reactor a couple of times during the flight, if that matters). But now despite my reactor being active I no longer get any thrust. Reactor control shows low power (though there is some), nuclear fuel is stored, I don't see any reason for it not to work. Also, I can't shutdown and restart reactor now for some reason. One more possible factor is that I have KAS fuel pipe from reactor stage to another, because it didn't do through decoupler (I had some issues with that, but after several attempts it worked). What is the problem? Other mods: IFS fuel, KAS, MechJeb, Hyperedit. screenshot: https://ibb.co/eHNoER
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