Greetings KSP forumers and welcome to this week’s post. In this tutorial I will be showing you how to get to Munar orbit, Munar surface and return Jeb safely home.
mamoth engines (x3)
The thinnest decopler you can find
largest Mk3 fuel tanks
Mk2 command pod
Mk2 orange parachute
large landing legs
medium Mk2 fuel tank
poodle liquid fuel engine
Mk3 to Mk2 adapter
take the Mk2 command pod and attach it with the parachute. Next throw a brand decopler under the command module. Add the medium fuel tank, poodle and landing legs ( with symmetry on 4) to the under side of the decopler. This is our lander. Add another brand decopler followed by the adapter, 1 large Mk3 fuel tank and rhino engine. This is our upper stage. Add the small decopler under the rhino and add 3 large Mk3 tanks. Turn symmetry to two and add 2 Mk3 fuel tanks on top of each other. Add a Mk3 adapter on both sides, followed by a Mk2 adapter and then an advance nosecone type b. Add struts on each side to stabilize the rocket.
first get into an orbit of about 80km. If you don’t know how, you can look at making and executing maneuver nodes. You should have burned all the first stage and half of the second stage. This is fine for our next step doesn’t need a lot of delta v ( fuel, or change in velocity).
Geting to Mun
first set Mun as your target by clicking it and clicking “set target”. Next add a maneuver node at your Periapsis and drag it to Mach Muns orbit. If a lot of lines don’t appear, drag the node on your orbit until they do. The yellow line with the circle on it means when you get your encounter. Execute the maneuver and time warp by pressing . and when you get to the circle press , and a line that has pe on it should appear. Add a maneuver node at the Periapsis and turn it until you get an apalaps. Execute your maneuver and congratulations, you are in orbit around Mun.
Ditch the transfer stage and make a maneuver node that turns down on to the light side of Mun. Execute, extend landing legs by pressing G and burn your fuel until your velocity ( on top of the nav ball) is at or under 10 m/s. Congratulations you have landed on the Mun. You can EVA Jebediah and have him walk on the Mun. That’s one small step for Jeb, one giant leap for Kerman. Near the lander you can right click on Jeb and click plant flag. He’ll plant a flag and you can write the name of your landing site.
coming home is the same as going to Mun. Get an encounter, orbit and land. Deploy your chutes and you have complete your long journey