ZLM-Master

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Everything posted by ZLM-Master

  1. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    Yep ! I was another craft in progress but my MotherBoard as burn just before i finish it XD XD I wasn't plan to replace MB right now so i probably away for a while , erf ... i stay tuned on the forum anyway ˆˆ ...Snif ... date of birth 2013 . R.I.P 2018 ! CYA dear computer !
  2. ZLM-Master

    KSP Military Mega Thread

    Back to ground project ^^ Also , for Stock lover !
  3. ZLM-Master

    KSP Military Mega Thread

    Today ! Dear Pilots , We have to train against a new jet fighter . The T-60 . Light Jet Fighter with a low fire power , but beware ! It's tiny size make it a good manœuvrer aircraft & excel in close dogfight combat ! Brave pilots ! It's time to take off . - Yes Sir !
  4. ZLM-Master

    Official FAR Craft Repository

    Yop ! I have a Demo Version workable . I have to deal with FAR to make it better ^^
  5. ZLM-Master

    Official FAR Craft Repository

    Mooarff ! For now , it's more beautiful than it's flies ^^ Not a potato but hard to tune it competitiveness . Pretty stable with a too slow turn rate , i try fine tuning on the spoilers but doesn't change a lot . Already 13 Tons weaponized , Mmmm ! Need mome work
  6. ZLM-Master

    Official FAR Craft Repository

    @dundun92 Haha ! Funny , I'm on a similar project
  7. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    Yop I go step by step and double the output power of the craft . Here's a 130 KN new gunner aircraft . 6 Tons with 6 ShKAS mounted ! Pretty Fun Tempest-130-ShKAS Too Cute
  8. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    The original Project ! I don't have B9 mod so i can't test your craft , but it look far more powerful than mine This is a Snap of the initial project but it not fit your rules so i replace propeller with 2 tiger & more fuel . 6 Tons is too heavy for propeller . BTW it help me to re-learn how FAR work . Pretty much easier with a slow plane ^^ I going to build something more powerful !
  9. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    Well so ! I have my first entry with less than 250 KN and 6 MG 131 ( 13 mm ) Far , far away , i used FAR ! Huh ! I think i remember all the most important tricks with FAR so it's should work not too bad . All seems OK . VG-60-MG 131 The Scoot Killer ..... or not ^^
  10. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    @dundun92 Question Sir ? Are we use Static thrust or Dynamic thrust , because FAR has his own way for thrust calculation !?! Yep So 2 Tigers have 15 KN dry & 30 KN wet ( so 30/60 ) but in flight they about 289 KN ( Theoretical thrust calc ) I'm a bit confusing with the KN rule (-,-)
  11. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    @dundun92 Yep Thx ! Have to test all of that now
  12. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    Someone knows how to make Aviator Arsenal working ? Weapons not firing at all ^^
  13. ZLM-Master

    The FAR Fightout: BDA Gunfighters!

    Wow ! Not using FAR till KSP 0.23 ^^ Let me time to re-learn how to use it Can we use propeller ? WW2 monoplan style ?
  14. ZLM-Master

    Project Intrepid (Chapter 54 - Terms and Conditions)

    Excellent I wonder if you find the secret juno inside ! Haha ! Save the pilot is more important than save the craft ! I have to read the story from the start now ^^ ( Holy mother of lag ) Haha !
  15. ZLM-Master

    Looking for BDArmory craft for use in a story

    Oh yes ofc , Tweak it as you want
  16. ZLM-Master

    Looking for BDArmory craft for use in a story

    Yop ! Ok , i rebuild it For KSP 1.3.1 with BDAc1.1 . I improve it a bit , change some things . 97 parts now . Hope it make the job
  17. ZLM-Master

    Looking for BDArmory craft for use in a story

    Hello If you are interested by this one , i can share it to you . But it was build with BDAc 1.0 so i need to know what's your actual BDAc Version & i re tweak it for you . ( I'm with 1.2.2.2 now ) It's not my best but it fly well & 99 Parts only . Let me know & i re tweak it ASAP .
  18. @dundun92 Yep , it's a BDA bug . & values are random at every spawn . I got one craft with 2000HP too . Don't know why only one ^^ But the HP in game are real ! MMmmm ! Despite that , you craft is good
  19. @Box of Stardust @dundun92 Excuse me sirs , but i have issues with the last DU 11 . May you check if it's a Bug from my KSP or not . In the SPH DU 11 Tiger Got 1000 HP . My regular Tiger got 500 HP but Here in Game they got 26000 Hp . a bit hard to take down . All my apologize if it's a bug from my game .
  20. Yep Hard to comment all i've seen today , well ! Good surprising crafts especially the HSC now in 3rd Spot . As a sentinelle , it will be hard to pass through ^^ Lure Target still make me laugh the flying fish MSIII & SLG lake of fine tunning , well that's the game ! I've make some test against the DU-11 and it should clim up in the top tier fast soon ( Yes Sir ) I need to tune more my next craft , there's no longer place for hazardous crafts in the Top board , MMmmm Thx for all these Uploads !
  21. Yop . ... Is there already someone who make a Team Jetfighter Battle ? Two dude in the team A against two other in the team B .... ... Should had strategic team play ... & two crafts setup .... well .... just meditate ..... ... just .... ........ meditate ..... ... MMmmmmm ....
  22. Hi all ! Just working on a hybrid X-Fighter . Shape still in W.I.P . Global perfs seems better , but tuning is not ready . No link for now , No replacement for now too ! Coming soon ....
  23. Ok . thx , wanna know your feeling about KK and BDAc , if it's just me or if there really bad interact witin this mod ! Well , i'm fine with the game result PEGASys still a bit better anyway
  24. ... Defeated by the Boss ... again ^^ Mouarf XD , well , hunter still better but not enough . Haha ! @Box of Stardust I notice that after watching all movie that your BDAc seems not working properly , ( I'm not contest the result ) But all the test i've made are mostly all finish by out of fuel ( like you ) but out of ammo too , where on your computer AI seems to not use Vulcans properly ^^ Hunter not fireing in most case when chasing your craft ( never seen that ) but your D6 not firering too in lot of situation ! Sure you have a bad Mod interaction with BDAc , look like AI use 30% less ammo than my computer ! Just to notice that i no longer use Kerbal Konstruct & Damage Effect , Then BDAc AI accuracy improved ! As i say , i not contest the game result , but can you try with less Mod , especially for Dog-fighting Contest . Yep , except than i know that fighting against the PEGASys will be hard . Both craft are fast & have great maneuverability . As you say . A good among of lifting surface can make the difference on a long battle ^^ Btw , Thx for upload . & Nice day on Kerbin .
  25. ZLM-Master

    KSP Military Mega Thread

    Well well , great day for a formation training with all the KSC Pilots available ! " Sir , Yes sir ! " Nice day on Kerbin !