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About Midline

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  • Website URL http://bjorn.ofverstedt.se

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  • Location Stockholm, Sweden
  1. [1.3.1] Extrasolar v1.7 [2/19/18]

    Hi, first of all: thanks for making an expansive planet pack instead of replacing the stock planets! I haven't gotten around Valentine yet, and I'm really looking forwards towards it! I've got a question about the Mission Control missions: is there a way to inhibit Valentine-related missions until I can actually get there, or even until I've exited Kerbins SOI? I've been getting spoilers, that there actually are planets around that mysterious star! No, I haven't looked at the photos in this thread...I seriously despise spoilers in some areas, and Kerbal space exploration is one of those! Thanks! Best regards, Björn
  2. Hello, after thorough searching today and yesterday, I've started thinking that I'm alone in this opinion: I think the UI (altimeter, staging and navball) is/are way to bright! This issue has been gaining momentum in my head for the last couple of months, and with all the gorgeous modifications this awesome community has provided to this game, it really disturbs my immersion. I do more and more hit the Lights-out-key (F2) just for clearer visibility when in the pitch black nothingness of space. I've changed all mods that allows it from the Stock KSP UI to the Unity UI, just because of the brightness. And please, don't tell me I've got to play around with my screens calibration; I've got it just where I want it, thank you very much. I like it dark, it should be dark! And by the way, colour calibrated Eizo screen on 10 bit colour per channel should not be the issue. On a side note, which is more concerning the aesthetics than the functionality, I think that the UI has grown apart from the games graphics, in the sense that it's a bit too pastel coloured and playful. It should be more of a satire feel than a toy, in my humble opinion. Am I really the only one who feels like this? Is it impossible to mod the UI to look more like the Unity style UI? Regards, Björn
  3. [1.3.1] Kopernicus (Release 6) - Feb. 14

    Wow, @Thomas P., thanks for the fix! So ironic (for me, at least) that the first time I experienced the bug was only mere minutes after your fix was uploaded! I'm thankful and glad that I don't have to comb through code. Nicely done! Regards, Björn
  4. [1.3.X] KS3P

    Unbelievable. I find no other words to explain this mod. First of all, I'm a lurker - I seldom write in forums, but love to browse. Second, I don't like troubleshooting and looking through logs - I simply don't have enough free time available for gaming. That explains why I am a console gamer, save for KSP on the PC, which is my all time favourite game. Third, The White Guardian, this mod almost made me cry. I've got a workstation laptop with a Quadro graphics card - not especially optimised for gaming. I can't even notice any frame rate differences! It's awesome, in the word's true meaning! This makes me feel like exploring the Kerbol system in a manner that I haven't felt since I started playing in 2013! Thank you! Best regards, Björn