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About Lithobrake

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    D&D, RC planes, Not blowing up

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  1. They should integrate it as a real location and put an easter egg there or something imo.
  2. Right now, I have every reason to be optimistic. The original game will still be here, but we'll get so much more content. Kerbal was built 10 years ago, and given how much tech has changed since then, getting to see what a passionate development studio can build with today's technology will be incredible. At the end of the day, the original game is amazing, but aging, and I can't wait to see a familiar game in a fresh and new light with better graphics and code.
  3. I don't think we've heard this track before! (unless I'm wrong someone please correct me). It sounds like the space ambiance from KSP1.
  4. I was hoping we'd get a new planet as our goodbye present, but I am excited that more resources will go towards KSP2. Hopefully the on-boarding goes quickly, and the development can go ahead faster!
  5. If you don't have enough RAM literally download more???? smh my head.
  6. I don't think anyone's mentioned the music. I'm excited to hear more of the new KSP2 score!
  7. Maybe that will be our 10th anniversary gift? This is probably just speculation lol but they said that they're "Leading up to something special".
  8. Has anyone else experienced problems with transferring fuel between tanks. I have a ship docked to a station and it won't let me transfer fuel between tanks with two docking ports between them, Has anyone else encountered this issue?
  9. Hi I downloaded this mod recently, and I freaking love it. However, I noticed the Falcon legs are a little glitchy. Is there something I'm doing wrong or are they just that way normally. Thanks!
  10. I'm still cautiously optimistic about the game. The fact that about a week before this drama, the massive PCgamer article came out with promising features and the fact that the game is being developed by mostly the same people suggests to me that we'll still have a great game. What Take2 did was disgusting and unfair, we've had updates since the December switchover that have been incredibly promising. I may be playing devil's advocate here, but I think Private Division has to be aware of their audience. 80% of the people who came here suggested they'd boycott if it was bad. I doubt take2 will
  11. In my opinion, one of the biggest shortcomings of KSP one was that there were no IVA activities, and the science was just pressing a button and running a series of trite experiments repeatedly, that didn't make sense, and had very little basis in reality. What would be interesting would be a series of hundreds of randomly generated science experiments that could be assigned on missions and use supplies to do things that are more realistic, like experiments on animals or with plants, or physical tests of components in appropriate situations, not like the "tEsT lAnDiNg gEaR oN aN eScApE tRaJeCtO
  12. This is similar to the science system in the mod kerbalism The ways samples work, and the way that the data can be transmitted
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