-
Content Count
137 -
Joined
-
Last visited
Community Reputation
191 ExcellentAbout Lithobrake
-
Rank
h
Profile Information
-
Location
Trisolaris
-
Interests
D&D, RC planes, Not blowing up
Recent Profile Visitors
1,763 profile views
-
Lithobrake started following Kerbal Space Program 2 Knowledge Repository
-
Has anyone else experienced problems with transferring fuel between tanks. I have a ship docked to a station and it won't let me transfer fuel between tanks with two docking ports between them, Has anyone else encountered this issue?
-
Lithobrake started following (Suggestion) IVA Activities and Realistic Science
-
Kerbal Space Program 2 to be released in 2022 [Discussion Thread]
Lithobrake replied to Arco123's topic in KSP 2 Discussion
pain. Take your time, we know you're working hard!- 375 replies
-
- discussion thread
- release date
-
(and 1 more)
Tagged with:
-
Hi I downloaded this mod recently, and I freaking love it. However, I noticed the Falcon legs are a little glitchy. Is there something I'm doing wrong or are they just that way normally. Thanks!
-
Lithobrake changed their profile photo
-
Will you boycott KSP 2 if T2 throws it under the bus?
Lithobrake replied to Bej Kerman's topic in KSP 2 Discussion
I'm still cautiously optimistic about the game. The fact that about a week before this drama, the massive PCgamer article came out with promising features and the fact that the game is being developed by mostly the same people suggests to me that we'll still have a great game. What Take2 did was disgusting and unfair, we've had updates since the December switchover that have been incredibly promising. I may be playing devil's advocate here, but I think Private Division has to be aware of their audience. 80% of the people who came here suggested they'd boycott if it was bad. I doubt take2 will -
In my opinion, one of the biggest shortcomings of KSP one was that there were no IVA activities, and the science was just pressing a button and running a series of trite experiments repeatedly, that didn't make sense, and had very little basis in reality. What would be interesting would be a series of hundreds of randomly generated science experiments that could be assigned on missions and use supplies to do things that are more realistic, like experiments on animals or with plants, or physical tests of components in appropriate situations, not like the "tEsT lAnDiNg gEaR oN aN eScApE tRaJeCtO
-
KSP Loading… A huge Celestial Body revamp
Lithobrake replied to St4rdust's topic in The Daily Kerbal
I don't IKE these puns. -
VoidCosmos started following Lithobrake
-
Lithobrake started following Matt Lowne
-
This is similar to the science system in the mod kerbalism The ways samples work, and the way that the data can be transmitted
- 14 replies
-
- 1
-
-
But speaking of the new decade, is there a thread of the decade?
-
When you are docking a large space station:
-
KSP 2.0 why we need it and what it needs
Lithobrake replied to Renae's topic in Suggestions & Development Discussion
Bruh. It was a joke. -
KSP 2.0 why we need it and what it needs
Lithobrake replied to Renae's topic in Suggestions & Development Discussion
Lol I doubt they would actually make a ksp 2 -
When life gives you lemons, sell some of your grandma's jewelry and go clubbing. -Jean-Ralphio Saperstein (Parks and Rec)
-
The fact that I have over 300 hours, and there is still so much left undone! I wish I could play this game more!
-
MY GOD, IT'S FULL OF STARS!!!!!!!